NeoenEngine NG (Next Generation) is the evolution of neoengine one,it\'s a different development from NeoEngine2, it\'s a direct inherits from NeoEngine one.\n
include/ Demeter/ BitArray.h Box.h Brush.h Demeter.h DemeterConfig.h DemeterConfig.h.in DemeterDrawable.h DemeterException.h DetailTexture.h GDALElevationLoader.h Globals.h ImageLoader.h Loader.h OGLSL.h Plane.h Ray.h SDLTextureLoader.h Settings.h Shader.h SkyBox.h SkyBoxDrawable.h StdAfx.h Terrain.h TerrainBlock.h TerrainLattice.h TerrainLoadListener.h TerrainVertex.h Texture.h TextureCell.h TextureSet.h Triangle.h Vector.h config.h src/ Brush.cpp DemeterDrawable.cpp DemeterEntryPoint.cpp DetailTexture.cpp GDALElevationLoader.cpp Globals.cpp Loader.cpp MersenneTwister.c OGLSL.cpp Plane.cpp SConscript SDLTextureLoader.cpp Settings.cpp Shader.cpp SkyBox.cpp StdAfx.cpp Terrain.cpp TerrainBlock.cpp TerrainLattice.cpp TerrainVertex.cpp Texture.cpp TextureCell.cpp TextureSet.cpp Triangle.cpp Vector.cpp