MxManipulator.h from Boson at Krugle
Show MxManipulator.h syntax highlighted
#ifndef MXMANIPULATOR_INCLUDED // -*- C++ -*-
#define MXMANIPULATOR_INCLUDED
#if !defined(__GNUC__)
# pragma once
#endif
/************************************************************************
MxManipulator
Copyright (C) 1998 Michael Garland. See "COPYING.txt" for details.
$Id: MxManipulator.h 5690 2005-02-14 14:21:56Z rivol $
************************************************************************/
#include "MxGeom3D.h"
class MxManipulator
{
public:
virtual void init(const MxBounds&, float) { }
bool mouse(int kind, int which, int x, int y)
{
if( kind&0xf == 1 ) return mouse_down(which, x, y);
else if( kind&0xf == 2 ) return mouse_up(which, x, y);
else return motion(x, y);
}
virtual bool mouse_down(int which, int x, int y, int kind=1) = 0;
virtual bool mouse_up(int which, int x, int y, int kind=2) = 0;
virtual bool motion(int x, int y) = 0;
virtual bool animate() { return false; }
virtual void apply() = 0;
virtual void unapply() = 0;
virtual void draw() { }
};
// MXMANIPULATOR_INCLUDED
#endif
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