Show SoundBuffer.cpp syntax highlighted
/**
**************************************************************************************
*Palisma - Secrets of the Illuminati is an open-source 2D RPG *
*Copyright (C) 2006, Tony Sparks *
* *
*This library is free software; you can redistribute it and/or *
*modify it under the terms of the GNU Lesser General Public *
*License as published by the Free Software Foundation; either *
*version 2.1 of the License, or (at your option) any later version. *
* *
*This library is distributed in the hope that it will be useful, *
*but WITHOUT ANY WARRANTY; without even the implied warranty of *
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
*Lesser General Public License for more details. *
* *
*You should have received a copy of the GNU Lesser General Public *
*License along with this library; if not, write to the Free Software *
*Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
**************************************************************************************
*/
#include "stdafx.h"
#include "SoundBuffer.h"
SoundBuffer::SoundBuffer(void)
{
}
/**
* Create the buffer
*/
//int SoundBuffer::Create()
//{
// // Create the buffer
// alGenBuffers(1, &buffer);
//
// // Check for error
// return (alGetError() != AL_NO_ERROR);
//}
/**
* Delete the buffer
*/
void SoundBuffer::Delete()
{
alDeleteBuffers(1, &buffer);
}
SoundBuffer::~SoundBuffer(void)
{
// Just in case
Delete();
}
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