Show DopePrerequisites.h syntax highlighted
#ifndef __DOPE_PREREQUISITES_H__
#define __DOPE_PREREQUISITES_H__
#include <ode/ode.h>
#include <ode/odecpp.h>
#include <ode/odecpp_collision.h>
#include <Ogre.h>
using namespace Ogre;
namespace Dope {
inline void OgreToOde(const Matrix3& ogre, dMatrix3& ode)
{
ode[0] = ogre[0][0];
ode[1] = ogre[0][1];
ode[2] = ogre[0][2];
ode[3] = ogre[0][3];
ode[4] = ogre[1][0];
ode[5] = ogre[1][1];
ode[6] = ogre[1][2];
ode[7] = ogre[1][3];
ode[8] = ogre[2][0];
ode[9] = ogre[2][1];
ode[10] = ogre[2][2];
ode[11] = ogre[2][3];
}
class Entidad;
class JP;
class Plano;
class Camara;
class Aplicacion;
class Entrada;
}
#endif
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