Code Search for Developers
 
 
  

first_build_task_list.txt from Riot in Emerald city at Krugle


Show first_build_task_list.txt syntax highlighted

Rooms
 - Kuhinja + dnevni
 - Wc
 - Spavaca
 
Namještaj
	Kuhinja
	- stol, stolica, radna povrsina, stednjak, ormarici, frizider
	Dnevni
	- sofa, stolic(staklo), video wall, regal
	Wc
	- tus, skoljka, ormaric, ves masina
	Spavaca
	- krevet, ormar s odjecom, nocni kabinet
	
	Male stvari
	- pribor za jelo, pepeljara, cvijece ,vino, lonci, 
	  sokovnik, shredder, knjige, statua, linija ( - microsoft music),
	  daljinski, cetkica za wc, odjeca, pribor za higijenu, kljucevi, telefon, mobitel
	
	Opcenito
	- rasvjeta (switch), klima, 


SOFTWER DEVELOPMENT
- Spojiti 3 sobe sa vratima ,vrata ,prozori (HC)
- Collision detection (Clipping,actions)
- Gravitacija (Objekti)
- Model svega navedenog gore
- Model  i animacija lika (Key frame manager, Bones)
	- Hod, Koristenje predmeta
- Inventar
- Zvuk
- Konzola (?)
	
ACTIONS
- upaliti (svijetlo,video wall,liniju)
- sjesti (stolica, sofa, stol)
- spavati
- jesti
- otusirati
- pishati
- citati
- gledati tv
- otvoriti(vrata, frizider, ormarici)
- skinuti/obuci se
- uzeti predmet
- upotrijebiti inventory item na necemu (stavi u frizider, operi robu)
- telefonirati










See more files for this project here

Riot in Emerald city

Cyberpunk third-person 2100. noir RPG thriller using JMonkey. Its going to be mix between Bloodnet, Neuromancer, DeusEx in gameplay, with pieces of Uplink and many other mini-games for dealing with variety of tasks (lockpicking, hacking...)

Project homepage: http://sourceforge.net/projects/riot-in-ecity
Programming language(s): Java,XML
License: other

  brainstormings/
    execution-process.html
    new-it-27-07-2007.html
    skill-mechanics-20-10-2006.html
    skill-mechanics-27-07-2007.html
  presentation/
    action-background.png
    background.png
    pn-header.png
    pn-logo.png
    riot-header.png
    riot-in-ecity.odp
    riot-logo-big.jpg
    riot-natuknice.odt
    sflogo.png
    smflogo.jpg
  storyline/
    README
    characters.odt
    setting.odt
    storyline.odt
  03-01-2007.xml
  15-02-2007.xml
  17-04-2007.xml
  18-04-2007.xml
  20-03-2007.xml
  21-02-2007.xml
  22-05-2007.xml
  25-03-2007.xml
  26-04-2007.xml
  27-07-2007.xml
  3d-models-special-objects_hr.txt
  chip-identify-minigame_hr.txt
  concept-ideas_hr.odt
  development-guide.txt
  dict.txt
  directory-listing.txt
  equipment_en.txt
  equipment_hr.txt
  first_build_task_list.txt
  hacking_en.txt
  icons.txt
  in-game-keyboard-commands_hr.txt
  new-IT-notes_hr.odt
  presentation.odp
  storyline_hr.txt
  todo.txt
  world-suggestions_hr.odt