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20-03-2007.xml from Riot in Emerald city at Krugle


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<?xml version="1.0" encoding="UTF-8"?>

<discussion>
    <generic-info>
        <date>20-03-2007</date>
        <location>Unknown</location>
    </generic-info>

    <interakcija>
        <ivica>
            <concept subject="Objekti po raznim domenama">
                Jedan objekt koji bi predstavljao 'sebe' u svim domenama
                je prekompleksan i preglomazan. Treba naci nacin kako jednake
                objekte 'pretvarati' jedan u drugi da bi se mogli koristiti
                kroz domene igre kao jedan objekt.
                Npr. u jurryriggingu cijela logika jednog digipada nije potrebna,
                potreban je samo Component ili Device dio, a kasnije kada se
                jurryriggani objekt koristi, onda je potreban Entity dio Digipada.

                Osmisliti na koji nacin rijesiti morfiranje objekta iz domene u domenu.
                <approved/>
            </concept>
        </ivica>
    </interakcija>
</discussion>




See more files for this project here

Riot in Emerald city

Cyberpunk third-person 2100. noir RPG thriller using JMonkey. Its going to be mix between Bloodnet, Neuromancer, DeusEx in gameplay, with pieces of Uplink and many other mini-games for dealing with variety of tasks (lockpicking, hacking...)

Project homepage: http://sourceforge.net/projects/riot-in-ecity
Programming language(s): Java,XML
License: other

  brainstormings/
    execution-process.html
    new-it-27-07-2007.html
    skill-mechanics-20-10-2006.html
    skill-mechanics-27-07-2007.html
  presentation/
    action-background.png
    background.png
    pn-header.png
    pn-logo.png
    riot-header.png
    riot-in-ecity.odp
    riot-logo-big.jpg
    riot-natuknice.odt
    sflogo.png
    smflogo.jpg
  storyline/
    README
    characters.odt
    setting.odt
    storyline.odt
  03-01-2007.xml
  15-02-2007.xml
  17-04-2007.xml
  18-04-2007.xml
  20-03-2007.xml
  21-02-2007.xml
  22-05-2007.xml
  25-03-2007.xml
  26-04-2007.xml
  27-07-2007.xml
  3d-models-special-objects_hr.txt
  chip-identify-minigame_hr.txt
  concept-ideas_hr.odt
  development-guide.txt
  dict.txt
  directory-listing.txt
  equipment_en.txt
  equipment_hr.txt
  first_build_task_list.txt
  hacking_en.txt
  icons.txt
  in-game-keyboard-commands_hr.txt
  new-IT-notes_hr.odt
  presentation.odp
  storyline_hr.txt
  todo.txt
  world-suggestions_hr.odt