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Resources.Designer.cs from Make Controller at Krugle


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//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.42
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace QuickTest.Properties
{


  /// <summary>
  ///   A strongly-typed resource class, for looking up localized strings, etc.
  /// </summary>
  // This class was auto-generated by the StronglyTypedResourceBuilder
  // class via a tool like ResGen or Visual Studio.
  // To add or remove a member, edit your .ResX file then rerun ResGen
  // with the /str option, or rebuild your VS project.
  [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
  [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  internal class Resources
  {

    private static global::System.Resources.ResourceManager resourceMan;

    private static global::System.Globalization.CultureInfo resourceCulture;

    [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
    internal Resources()
    {
    }

    /// <summary>
    ///   Returns the cached ResourceManager instance used by this class.
    /// </summary>
    [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
    internal static global::System.Resources.ResourceManager ResourceManager
    {
      get
      {
        if ((resourceMan == null))
        {
          global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("QuickTest.Properties.Resources", typeof(Resources).Assembly);
          resourceMan = temp;
        }
        return resourceMan;
      }
    }

    /// <summary>
    ///   Overrides the current thread's CurrentUICulture property for all
    ///   resource lookups using this strongly typed resource class.
    /// </summary>
    [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
    internal static global::System.Globalization.CultureInfo Culture
    {
      get
      {
        return resourceCulture;
      }
      set
      {
        resourceCulture = value;
      }
    }
  }
}




See more files for this project here

Make Controller

The Make Controller is an open microcontroller platform for Makers of all kinds, by MakingThings. This project maintains the official firmware for the board and source for the software tools used with the board.

Project homepage: http://sourceforge.net/projects/makingthings
Programming language(s): C,C#,C++
License: other

  AssemblyInfo.cs
  Resources.Designer.cs
  Resources.resx
  Settings.Designer.cs
  Settings.settings