Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
Project homepage:
http://sourceforge.net/projects/angelion-tdc
Programming language(s): C,Python
License: other
Some source files from: Angelion - The Demon Conflict/arch/trunk/floors/bridge_wood
bridge_wood.arc
bridge_wood_01.png
bridge_wood_02.png
bridge_wood_03.png
bridge_wood_04.png
bridge_wood_05.png
bridge_wood_06.png
bridge_wood_07.png
bridge_wood_EW.101.png
bridge_wood_EW.111.png
bridge_wood_EW.121.png
bridge_wood_EW.131.png
bridge_wood_EW.141.png
bridge_wood_EW.151.png
bridge_wood_EW.161.png
bridge_wood_EW.171.png
bridge_wood_EW.181.png
bridge_wood_NS.101.png
bridge_wood_NS.111.png
bridge_wood_NS.121.png
bridge_wood_NS.131.png
bridge_wood_NS.141.png
bridge_wood_NS.151.png
bridge_wood_NS.161.png
bridge_wood_NS.171.png
bridge_wood_NS.181.png
bridge_wood_corner.121.png
bridge_wood_corner.141.png
bridge_wood_corner.161.png
bridge_wood_corner.181.png
See more files for this project here