Show ikdraghandler.h syntax highlighted
/*
Copyright (C) 2003, 2004 by Luca Cappa
Written by Luca Cappa groton@users.sourceforge.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __KDRAGHANDLER_H__
#define __KDRAGHANDLER_H__
#include "csutil/scf.h"
#include "csutil/ref.h"
enum DRAG_TYPE
{
TRANSLATION = 1,
ROTATION,
};
SCF_VERSION (iKDragHandler, 0, 0, 1);
struct iKDragHandler : public iBase
{
virtual bool Drag (float x, float y, const csVector3& p_hitPoint, DRAG_TYPE p_dT) = 0;
virtual bool Undrag (float x, float y) = 0;
virtual bool HandleDrag (float x, float y) = 0;
};
#endif // __KDRAGHANDLER_H__
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