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wgl_stats.h from MASE: Agile Software Engineering at Krugle


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/*******************************************************************************
 * Copyright (c) 2000, 2006 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *    IBM Corporation - initial API and implementation
 *******************************************************************************/

#ifdef NATIVE_STATS
extern int WGL_nativeFunctionCount;
extern int WGL_nativeFunctionCallCount[];
extern char* WGL_nativeFunctionNames[];
#define WGL_NATIVE_ENTER(env, that, func) WGL_nativeFunctionCallCount[func]++;
#define WGL_NATIVE_EXIT(env, that, func) 
#else
#define WGL_NATIVE_ENTER(env, that, func) 
#define WGL_NATIVE_EXIT(env, that, func) 
#endif

typedef enum {
	ChoosePixelFormat_FUNC,
	DescribePixelFormat_FUNC,
	GetPixelFormat_FUNC,
	SetPixelFormat_FUNC,
	SwapBuffers_FUNC,
	wglCopyContext_FUNC,
	wglCreateContext_FUNC,
	wglCreateLayerContext_FUNC,
	wglDeleteContext_FUNC,
	wglDescribeLayerPlane_FUNC,
	wglGetCurrentContext_FUNC,
	wglGetCurrentDC_FUNC,
	wglGetLayerPaletteEntries_FUNC,
	wglGetProcAddress_FUNC,
	wglMakeCurrent_FUNC,
	wglRealizeLayerPalette_FUNC,
	wglSetLayerPaletteEntries_FUNC,
	wglShareLists_FUNC,
	wglSwapLayerBuffers_FUNC,
} WGL_FUNCS;




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MASE: Agile Software Engineering

The MASE project investigates methods to support the coordination and executable acceptance testing of software projects. Keywords: Agile methods, distributed teams, Extreme Programming. See http://ebe.cpsc.ucalgary.ca/ebe for more information.

Project homepage: http://sourceforge.net/projects/mase
Programming language(s): Java,XML
License: other

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