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lfunc.h from NeoEngineNG at Krugle


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/*
** $Id: lfunc.h,v 1.1 2004/01/16 23:28:27 arithon Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/

#ifndef lfunc_h
#define lfunc_h


#include "lobject.h"


Proto *luaF_newproto (lua_State *L);
Closure *luaF_newCclosure (lua_State *L, int nelems);
Closure *luaF_newLclosure (lua_State *L, int nelems, TObject *e);
UpVal *luaF_findupval (lua_State *L, StkId level);
void luaF_close (lua_State *L, StkId level);
void luaF_freeproto (lua_State *L, Proto *f);
void luaF_freeclosure (lua_State *L, Closure *c);

const char *luaF_getlocalname (const Proto *func, int local_number, int pc);


#endif




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NeoEngineNG

NeoenEngine NG (Next Generation) is the evolution of neoengine one,it\'s a different development from NeoEngine2, it\'s a direct inherits from NeoEngine one.\n

Project homepage: http://sourceforge.net/projects/neoengineng
Programming language(s): C,C++
License: other

  lib/
    lauxlib.c
    lbaselib.c
    ldblib.c
    liolib.c
    lmathlib.c
    loadlib.c
    lstrlib.c
    ltablib.c
  lapi.c
  lapi.h
  lcode.c
  lcode.h
  ldebug.c
  ldebug.h
  ldo.c
  ldo.h
  ldump.c
  lfunc.c
  lfunc.h
  lgc.c
  lgc.h
  llex.c
  llex.h
  llimits.h
  lmem.c
  lmem.h
  lobject.c
  lobject.h
  lopcodes.c
  lopcodes.h
  lparser.c
  lparser.h
  lstate.c
  lstate.h
  lstring.c
  lstring.h
  ltable.c
  ltable.h
  ltests.c
  ltm.c
  ltm.h
  lundump.c
  lundump.h
  lvm.c
  lvm.h
  lzio.c
  lzio.h