Show localInitData.h syntax highlighted
/* Copyright (c) 2007, Stefan Eilemann <eile@equalizergraphics.com>
All rights reserved. */
#ifndef EQ_PLY_LOCALINITDATA_H
#define EQ_PLY_LOCALINITDATA_H
#include "initData.h"
class FrameData;
namespace eqPly
{
class LocalInitData : public InitData
{
public:
LocalInitData();
void parseArguments( int argc, char** argv );
const std::string& getTrackerPort() const { return _trackerPort; }
bool useColor() const { return _color; }
bool isResident() const { return _isResident; }
uint32_t getMaxFrames() const { return _maxFrames; }
const LocalInitData& operator = ( const LocalInitData& from );
private:
std::string _trackerPort;
uint32_t _maxFrames;
bool _color;
bool _isResident;
};
}
#endif // EQ_PLY_LOCALINITDATA_H
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