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The Nebula Device

Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.

Project homepage: http://sourceforge.net/projects/nebuladevice
Programming language(s): C,C++,Python
License: other



Some source files from: The Nebula Device/nebula2/code/contrib/lwexporter/inc/lwexporter
  nlwanimationstate.h
  nlwanimexporthandler.h
  nlwanimstatepanel.h
  nlwbonejointmap.h
  nlwexporter.h
  nlwexporterglobal.h
  nlwexportermaster.h
  nlwexportermasterpanel.h
  nlwexportersettings.h
  nlwexportersettingspanel.h
  nlwexportnode.h
  nlwexportnodeconfigpanel.h
  nlwexportnodetype.h
  nlwexportpanel.h
  nlwlayoutgenericlaunchers.h
  nlwmeshexport.h
  nlwmodelerexporter.h
  nlwobjectexportsettings.h
  nlwobjectexportsettings_ui.h
  nlwpreviewpanel.h
  nlwsettingsregistry.h
  nlwshadereditor.h
  nlwshaderexportsettings.h
  nlwshaderpanel.h
  nlwshaderpanelfactory.h
  nlwshaderpanelparam.h
  nlwshaderpaneltemplate.h
  nlwskinanimexport.h
  nlwskinpartitioner.h
  nlwtextureexport.h
  nlwviewerremote.h



See more files for this project here