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Pantomime v1.2.0
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Compiling Pantomime for GNUstep
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To try Pantomime, your first need to install GNUstep. You can get GNUstep at:
http://www.gnustep.org
Be sure to fully read and understand the GNUstep installation procedure. You
can read a comprehensive guide on how to install GNUstep on Unix systems here:
http://documents.made-it.com/GNUstep/Build/
Once you have installed GNUstep, you can compile Pantomime.
To compile and install it:
cd Pantomime
make
make install
If you are using RedHat 9 or Fedora, you might have to define the
ADDITIONAL_OBJCFLAGS environment variable, like this:
export ADDITIONAL_OBJCFLAGS="-I/usr/kerberos/include"
in order to include the Kerberos headers during compilation (since
your OpenSSL installation requires them).
Compiling Pantomime for Apple Mac OS X
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In order to compile Pantomime under OS X, you first need to install Apple's
developer tools. You can get them at:
http://developer.apple.com/tools/
Once you've downloaded and installed the developer tools, open Project Builder
or Xcode
Once Project Builder/Xcode is started, open the Pantomime's project file
(Pantomime.pbproj or Pantomime.xcode).
To compile it, choose the "Build" menu item from the "Build" menu. This will create
a "Pantomime.framework" directory inside the Pantomime's build directory. You can
safely move this framework where you want, or simply add it to your application
from Project Builder (Project->Add Frameworks...).
Using Pantomime in your application
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Under GNUstep, you must add the following line to your GNUmakefile:
ADDITIONAL_LDFLAGS = -lPantomime
Under Apple Mac OS X, you must add the following compiler flag:
-DMACOSX
Otherwise, you'll get errors when compiling your application.
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Author: Ludovic Marcotte (ludovic@Sophos.ca)
The name "Pantomime" was proposed by Jay Kominek.
See more files for this project here