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Font.h from FreeOrion at Krugle


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// -*- C++ -*-
/* GG is a GUI for SDL and OpenGL.
   Copyright (C) 2003 T. Zachary Laine

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public License
   as published by the Free Software Foundation; either version 2.1
   of the License, or (at your option) any later version.
   
   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.
    
   You should have received a copy of the GNU Lesser General Public
   License along with this library; if not, write to the Free
   Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
   02111-1307 USA

   If you do not wish to comply with the terms of the LGPL please
   contact the author as other terms are available for a fee.
    
   Zach Laine
   whatwasthataddress@hotmail.com */

/** \file Font.h
    Contains the Font class, a class that encapsulates the rendering of a single FreeType-compatible fonts in 
    italics, with underlining, left-, right-, or center- justified, etc., and the FontManager class which provides 
    application-wide management of Font objects. */

#ifndef _GG_Font_h_
#define _GG_Font_h_

#include <GG/AlignmentFlags.h>
#include <GG/Texture.h>

#include <set>

#include <boost/serialization/access.hpp>


typedef unsigned long FT_ULong;
struct FT_FaceRec_;
typedef struct FT_FaceRec_*  FT_Face;

namespace GG {

/** returns a string of the form "<rgba r g b a>" from a Clr object with color channels r, b, g, a.*/
GG_API std::string RgbaTag(const Clr& c);

/** Text formatting flags. */
GG_FLAG_TYPE(TextFormat);
extern GG_API const TextFormat FORMAT_NONE;        ///< Default format selected.
extern GG_API const TextFormat FORMAT_VCENTER;     ///< Centers text vertically.
extern GG_API const TextFormat FORMAT_TOP;         ///< Top-justifies text.
extern GG_API const TextFormat FORMAT_BOTTOM;      ///< Justifies the text to the bottom of the rectangle.
extern GG_API const TextFormat FORMAT_CENTER;      ///< Centers text horizontally in the rectangle.
extern GG_API const TextFormat FORMAT_LEFT;        ///< Aligns text to the left. 
extern GG_API const TextFormat FORMAT_RIGHT;       ///< Aligns text to the right. 
extern GG_API const TextFormat FORMAT_WORDBREAK;   ///< Breaks words. Lines are automatically broken between words if a word would extend past the edge of the control's bounding rectangle. (As always, a '\\n' also breaks the line.)
extern GG_API const TextFormat FORMAT_LINEWRAP;    ///< Lines are automatically broken when the next character (or space) would be drawn outside the the text rectangle.
extern GG_API const TextFormat FORMAT_IGNORETAGS;  ///< Text formatting tags (e.g. <rgba 0 0 0 255>) are treated as regular text.


/** This class creates one or more 16-bpp OpenGL textures that contain rendered text from a requested font file at the 
    requested point size, including only the requested ranges of characters.  
    Once the textures have been created, text is rendered to the display by rendering polygons textured with portions of the 
    rendered textures that contain individual character images.  The characters are rendered 
    to the textures in white, with alpha blending used for antialiasing.  The user should set the desired text color with a 
    call to glColor*() before any call to RenderText().  When text is rendered, DetermineLines() is called to determine 
    where the line breaks are, so that text can be rendered centered, right-justified, or whatever.  To cut down on this 
    computation, when the text is not changing very rapidly 
    (ie not every frame), DetermineLines() can be called by the user once, and the result supplied to RenderText() repeatedly.  
    When this is done, the iteration through the text to determine line breaks is not necessary at render time.  The user is 
    responsible for ensuring that the line data applies to the text string supplied to RenderText().  The total range of 
    characters 
    covered by ALL_DEFINED_RANGES is 0x20 (' ') to 0x7E ('~').  SYMBOL covers everything in that range that isn't a letter or 
    digit.  ALL_CHARS covers all 256 ASCII character codes from 0x00 to 0xFF.  The other ranges are self-explanatory.  Point 
    sizes above 250 are not supported. 
    <br><h3>Text Formatting Tags</h3>
    GG::Font supports a few text formatting tags for convenience.  These tags are similar to HTML or XML tags; there is an
    opening version "<tag>" and a closing version "</tag>" of each tag.  It is important to note that GG::Font tags represent
    state change, and so cannot be meaningfully nested.  For instance, consider the use of the italics tag \<i> here:
    \verbatim
      <i>some text <i>and </i>some more text</i> \endverbatim
    In this example, everything is italicized except for "some more text".  Each \<i> tag establishes that italics should be 
    used for all further text until the next \</i> tag.  So the second \<i> tag is redundant, as is the second \</i> tag.  Each 
    respectively activates or deactivates italics when that is already the current state.  The text justification tags are used
    on a per-line basis, since it makes no sense to right-justify only a part of a line and center the rest, for instance. 
    When more than one justification tag appears on a line, the last one is used.  A justification close-tag indicates that 
    a line is to be the last one with that justification, and only applies if that justification is active.
    <br>The supported tags are:
    - \verbatim<i></i> \endverbatim                 Italics
    - \verbatim<u></u> \endverbatim                 Underline
    - \verbatim<rgba r g b a></rgba> \endverbatim   Color. Sets current rendering color to that specified by parameters.  Parameters may be either floating point values between 0.0 and 1.0 inclusive, or 8-bit integer values between 0 and 255 inclusive.  All parameters must be in one format or the other.  The \</rgba> tag does not restore the previously set \<rgba> color, but instead restores the default color used to render the text.  (Example tag: <rgba 0.4 0.5 0.6 0.7>)
    - \verbatim<left></left> \endverbatim           Left-justified text.
    - \verbatim<center></center> \endverbatim       Centered text.
    - \verbatim<right></right> \endverbatim         Right-justified text.
    - \verbatim<pre></pre> \endverbatim             Preformatted.  Similar to HTML \<pre\> tag, except this one only causes all tags to be ignored until a subsequent \</pre\> tag is seen.
    <p>
    Users of Font may wish to create their own tags as well.  Though Font will not be able to handle new tags without reworking
    the Font code, it is possible to let Font know about other tags, in order for Font to render them invisible as it does 
    with the tags listed above.  See the static methods RegisterKnownTag(), RemoveKnownTag(), and ClearKnownTags() for details.
    It is not possible to remove the built-in tags using these methods.  If you wish not to use tags at all, call DetermineLines()
    and RenderText() with the parameter format containing FORMAT_IGNORETAGS, or include a \<pre\> tag at the beginning of the text
    to be rendered.
   */
class GG_API Font
{
public:
    /** Used to encapsulate a token-like piece of text to be rendered using GG::Font. */
    struct GG_API TextElement
    {
        /** The types of token-like entities that can be represented by a TextElement. */
        enum TextElementType {
            OPEN_TAG,   ///< An opening text formatting tag (eg "<rgba 0 0 0 255>").
            CLOSE_TAG,  ///< A closing text formatting tag (eg "</rgba>").
            TEXT,       ///< Some non-whitespace text (eg "The").
            WHITESPACE, ///< Some whitespace text (eg "  \n").
            NEWLINE     ///< A newline.  Newline TextElements represent the newline character when it is encountered in a rendered string, though they do not contain the actual newline character -- their \a text members are always "").
        };

        TextElement(bool ws, bool nl); ///< Ctor.  \a ws indicates that the element contains only whitespace; \a nl indicates that it is a newline element.
        virtual ~TextElement(); ///< Virtual dtor.

        int Width() const;                       ///< Returns the width of the element, in pixels
        virtual TextElementType Type() const;    ///< Returns the TextElementType of the element.
        virtual int OriginalStringChars() const; ///< Returns the number of characters in the original string that the element represents.

        std::string      text;       ///< The text represented by the element, or the name of the tag, if the element is a FormattingTag.
        std::vector<int> widths;     ///< The widths of the characters in \a text.
        const bool       whitespace; ///< True iff this is a whitespace element.
        const bool       newline;    ///< True iff this is a newline element.

    protected:
        TextElement();

    private:
        friend class boost::serialization::access;
        template <class Archive>
        void serialize(Archive& ar, const unsigned int version);
    };

    /** The type of TextElement that represents a text formatting tag. */
    struct GG_API FormattingTag : TextElement
    {
        FormattingTag(bool close); ///< Ctor.  \a close indicates that the tag is a close-tag (e.g. "</rgba>").

        virtual TextElementType Type() const;
        virtual int OriginalStringChars() const;

        std::vector<std::string> params;            ///< The parameter strings within the tag, eg "0", "0", "0", and "255" for the tag "<rgba 0 0 0 255>".
        std::string              original_tag_text; ///< The text as it appears in the original string.
        const bool               close_tag;         ///< True iff this is a close-tag.

    private:
        FormattingTag();
        friend class boost::serialization::access;
        template <class Archive>
        void serialize(Archive& ar, const unsigned int version);
    };

    /** Holds the essential data on each line that a string occupies when rendered with given format flags.
        \a char_data contains the visible characters for each line, plus any text formatting tags present
        on that line as well. */
    struct GG_API LineData
    {
        LineData(); ///< Default ctor.

        /** Contains the extent in pixels, the index into the original string, and the text formatting tags that should
            be applied before rendering of a visible character. */
        struct GG_API CharData
        {
            CharData(); ///< Defauilt ctor.
            CharData(int extent_, int original_index, const std::vector<boost::shared_ptr<TextElement> >& tags_); ///< Ctor.

            int extent;              ///< The furthest-right extent in pixels of this character as it appears on the line.
            int original_char_index; ///< The position in the original string of this character.
            std::vector<boost::shared_ptr<FormattingTag> >
                tags;                ///< The text formatting tags that should be applied before rendering this character.

        private:
            friend class boost::serialization::access;
            template <class Archive>
            void serialize(Archive& ar, const unsigned int version);
        };

        int         Width() const; ///< returns the width of the line, in pixels
        bool        Empty() const; ///< returns true iff char_data has size 0

        std::vector<CharData> char_data;
        Alignment             justification; ///< FORMAT_LEFT, FORMAT_CENTER, or FORMAT_RIGHT; derived from text format flags and/or formatting tags in the text

    private:
        friend class boost::serialization::access;
        template <class Archive>
        void serialize(Archive& ar, const unsigned int version);
    };

    /** Holds the state of tags during rendering of text.  By keeping track of this state across multiple calls to
        RenderText(), the user can preserve the functionality of the text formatting tags, if present.*/
    struct GG_API RenderState
    {
        RenderState(); ///< default ctor

        bool    ignore_tags;        ///< set to true upon encountering a \<pre\> tag, and to false when a \</pre\> tag is seen
        bool    use_italics;        ///< set to true upon encountering an \<i> tag, and to false when an \</i> tag is seen
        bool    draw_underline;     ///< set to true upon encountering an \<u> tag, and to false when an \</u> tag is seen
        bool    color_set;          ///< true when a tag has set the current color
        Clr     curr_color;         ///< the current text color (as set by a tag)
    };

    /** the ranges of character glyphs to be rendered in this font*/
    enum GlyphRange {
        NUMBER =             1 << 0,    ///< only the numbers ('0' - '9')
        ALPHA_UPPER =        1 << 1,    ///< only the uppercase alphabet ('A' - 'Z')
        ALPHA_LOWER =        1 << 2,    ///< only the lowercase alphabet ('a' - 'z')
        SYMBOL =             1 << 3,    ///< everything printable not covered above
        ALL_DEFINED_RANGES = NUMBER | ALPHA_UPPER | ALPHA_LOWER | SYMBOL, ///< everything above (all printable characters)
        ALL_CHARS =          (1 << 5) - 1 ///< all characters (0x00 - 0xFF)
    };

    /** \name Structors */ //@{
    /** ctor. \throw Font::Exception Throws a subclass of Exception if one of the conditions specified for the
        subclasses is met. */
    Font(const std::string& font_filename, int pts, unsigned int range = ALL_DEFINED_RANGES);
    virtual ~Font(); ///< virtual dtor
    //@}

    /** \name Accessors */ //@{
    const std::string&FontName() const;   ///< returns the name of the file from which this font was created
    int               PointSize() const;  ///< returns the point size in which the characters in the font object are rendered

    /** returns the range(s) of characters rendered in the font \see GlyphRange */
    int               GetGlyphRange() const;

    int               Ascent() const;     ///< returns the maximum amount above the baseline the text can go, in pixels
    int               Descent() const;    ///< returns the maximum amount below the baseline the text can go, in pixels
    int               Height() const;     ///< returns (Ascent() - Descent()), in pixels
    int               Lineskip() const;   ///< returns the distance that should be placed between lines, in pixels.  This is usually not equal to Height().
    int               SpaceWidth() const; ///< returns the width in pixels of the glyph for the space character
    int               RenderGlyph(const Pt& pt, char c) const; ///< renders glyph for \a c and returns advance of glyph rendered
    int               RenderGlyph(int x, int y, char c) const; ///< renders glyph for \a c and returns advance of glyph rendered
    int               RenderText(const Pt& pt, const std::string& text) const; ///< unformatted text rendering; repeatedly calls RenderGlyph, then returns advance of entire string
    int               RenderText(int x, int y, const std::string& text) const; ///< unformatted text rendering; repeatedly calls RenderGlyph, then returns advance of entire string
    void              RenderText(const Pt& pt1, const Pt& pt2, const std::string& text, Flags<TextFormat>& format, const std::vector<LineData>* line_data = 0, RenderState* render_state = 0) const; ///< formatted text rendering
    void              RenderText(int x1, int y1, int x2, int y2, const std::string& text, Flags<TextFormat>& format, const std::vector<LineData>* line_data = 0, RenderState* render_state = 0) const; ///< formatted text rendering
    void              RenderText(const Pt& pt1, const Pt& pt2, const std::string& text, Flags<TextFormat>& format, const std::vector<LineData>& line_data, RenderState& render_state, int begin_line, int begin_char, int end_line, int end_char) const; ///< formatted text rendering over a subset of lines and characters
    void              RenderText(int x1, int y1, int x2, int y2, const std::string& text, Flags<TextFormat>& format, const std::vector<LineData>& line_data, RenderState& render_state, int begin_line, int begin_char, int end_line, int end_char) const; ///< formatted text rendering over a subset of lines and characters
    Pt                DetermineLines(const std::string& text, Flags<TextFormat>& format, int box_width, std::vector<LineData>& lines) const; ///< returns the maximum dimensions of the string in x and y
    Pt                TextExtent(const std::string& text, Flags<TextFormat> format = FORMAT_NONE, int box_width = 0) const; ///< returns the maximum dimensions of the string in x and y.  Provided as a convenience; it just calls DetermineLines with the given parameters.
    //@}

    static void       RegisterKnownTag(const std::string& tag);   ///< adds \a tag to the list of embedded tags that Font should not print when rendering text.  Passing "foo" will cause Font to treat "<foo>", \<foo [arg1 [arg2 ...]]>, and "</foo>" as tags.
    static void       RemoveKnownTag(const std::string& tag);     ///< removes \a tag from the known tag list.  Does not remove the built in tags: \<i>, \<u>, \<rgba r g b a>, and \<pre\>.
    static void       ClearKnownTags();                      ///< removes all tags from the known tag list.  Does not remove the built in tags: \<i>, \<u>, \<rgba r g b a>, and \<pre\>.

    /** \name Exceptions */ //@{
    /** The base class for Font exceptions. */
    GG_ABSTRACT_EXCEPTION(Exception);

    /** Thrown when valid font data cannot be read from a file. */
    GG_CONCRETE_EXCEPTION(BadFile, GG::Font, Exception);

    /** Thrown when a nonpositive font size is requested. */
    GG_CONCRETE_EXCEPTION(InvalidPointSize, GG::Font, Exception);

    /** Thrown when an invalid glyph range flag is specified when creating a Font. */
    GG_CONCRETE_EXCEPTION(InvalidRangeFlags, GG::Font, Exception);

    /** Thrown when a FreeType font could be loaded, but the resulting font is not scalable, making it unusable by GG. */
    GG_CONCRETE_EXCEPTION(UnscalableFont, GG::Font, Exception);

    /** Thrown when an attempt is made to create a glyph from null font face object. */
    GG_CONCRETE_EXCEPTION(BadFace, GG::Font, Exception);

    /** Thrown when an attempt to set the size of a FreeType font face fails. */
    GG_CONCRETE_EXCEPTION(BadPointSize, GG::Font, Exception);

    /** Thrown when FreeType is unable to fulfill a request to load or render a glpyh. */
    GG_CONCRETE_EXCEPTION(BadGlyph, GG::Font, Exception);
    //@}

protected:
    /** \name Structors */ //@{
    Font(); ///< default ctor
    //@}

private:
    /** This just holds the essential data necessary to render a glyph from the OpenGL texture(s) 
        created at GG::Font creation time.*/
    struct Glyph
    {
        Glyph() : left_bearing(0), advance(0), width(0) {} ///< default ctor
        Glyph(const boost::shared_ptr<Texture>& texture, int x1, int y1, int x2, int y2, int lb, int adv) : 
            sub_texture(texture, x1, y1, x2, y2), left_bearing(lb), advance(adv), width(x2 - x1) {} ///< ctor

        SubTexture  sub_texture;   ///< the subtexture containing just this glyph
        int         left_bearing;  ///< the space that should remain before the glyph
        int         advance;       ///< the amount of space the glyph should occupy, including glyph graphic and inter-glyph spacing
        int         width;         ///< the width of the glyph only
    };
    struct HandleTagFunctor;

    void              Init(const std::string& font_filename, int pts, unsigned int range);
    bool              GenerateGlyph(FT_Face font, FT_ULong ch);
    inline int        RenderGlyph(int x, int y, const Glyph& glyph, const RenderState* render_state) const;
    void              HandleTag(const boost::shared_ptr<FormattingTag>& tag, double* orig_color, RenderState& render_state) const;

    std::string          m_font_filename;
    int                  m_pt_sz;
    int                  m_glyph_range; ///< the (bitwise or'ed) GlyphRanges that are covered by this font object
    int                  m_ascent;      ///< maximum amount above the baseline the text can go
    int                  m_descent;     ///< maximum amount below the baseline the text can go
    int                  m_height;      ///< ascent - descent
    int                  m_lineskip;    ///< distance that should be placed between lines
    double               m_underline_offset; ///< amount below the baseline that the underline sits
    double               m_underline_height; ///< height (thickness) of underline
    double               m_italics_offset;   ///< amount that the top of an italicized glyph is left of the bottom
    int                  m_space_width; ///< the width in pixels of the glyph for the space character
    std::map<FT_ULong, Glyph>
                         m_glyphs;      ///< the locations of the images of each glyph within the textures
    std::vector<boost::shared_ptr<Texture> >
                         m_textures;    ///< the OpenGL texture objects in which the glyphs can be found

    static std::set<std::string>   s_action_tags; ///< embedded tags that Font must act upon when rendering are stored here
    static std::set<std::string>   s_known_tags;  ///< embedded tags that Font knows about but should not act upon are stored here

    friend struct HandleTagFunctor;

    friend class boost::serialization::access;
    template <class Archive>
    void serialize(Archive& ar, const unsigned int version);
};

// define EnumMap and stream operators for Font::GlyphRange
GG_ENUM_MAP_BEGIN(Font::GlyphRange)
    GG_ENUM_MAP_INSERT(Font::NUMBER)
    GG_ENUM_MAP_INSERT(Font::ALPHA_UPPER)
    GG_ENUM_MAP_INSERT(Font::ALPHA_LOWER)
    GG_ENUM_MAP_INSERT(Font::SYMBOL)
    GG_ENUM_MAP_INSERT(Font::ALL_DEFINED_RANGES)
    GG_ENUM_MAP_INSERT(Font::ALL_CHARS)
GG_ENUM_MAP_END

GG_ENUM_STREAM_IN(Font::GlyphRange)
GG_ENUM_STREAM_OUT(Font::GlyphRange)


/** This singleton class is essentially a very thin wrapper around a map of Font smart pointers, keyed on font
    filename/point size pairs.  The user need only request a font through GetFont(); if the font at the requested size
    needs to be created, the font is created at the requestd size, a shared_ptr to it is kept, and a copy of the
    shared_ptr is returned.  If the font has been created at the desired size, but the request includes character
    range(s) not already created, the font at the requested size is created with the union of the reqested and existing
    ranges, stored, and returned as above; the only difference is that the original shared_ptr is destroyed.  Due to the
    shared_ptr semantics, the object pointed to by the shared_ptr is deleted if and only if the last shared_ptr that
    refers to it is deleted.  So any requested font can be used as long as the caller desires, even when another caller
    tells the FontManager to free the font.*/
class GG_API FontManager
{
private:
    /// This GG::FontManager-private struct is used as a key type for the map of rendered fonts.
    struct FontKey
    {
        FontKey(const std::string& str, int pts); ///< ctor
        bool operator<(const FontKey& rhs) const; ///< lexocograhpical ordering on filename then points

        std::string filename;   ///< the name of the file from which this font was created
        int         points;     ///< the point size in which this font was rendered
    };

public:
    /** \name Mutators */ //@{
    boost::shared_ptr<Font> GetFont(const std::string& font_filename, int pts, unsigned int range = Font::ALL_DEFINED_RANGES); ///< returns a shared_ptr to the requested font.  May load font if unavailable at time of request.
    void                    FreeFont(const std::string& font_filename, int pts); ///< removes the indicated font from the font manager.  Due to shared_ptr semantics, the font may not be deleted until much later.
    //@}

private:
    FontManager();

    std::map<FontKey, boost::shared_ptr<Font> > m_rendered_fonts;

    friend FontManager& GetFontManager();
};

/** Returns the singleton FontManager instance. */
FontManager& GetFontManager();

/** Thrown when initialization of the FreeType library fails. */
GG_EXCEPTION(FailedFTLibraryInit);

} // template GG

// template implementations
template <class Archive>
void GG::Font::TextElement::serialize(Archive& ar, const unsigned int version)
{
    ar  & BOOST_SERIALIZATION_NVP(text)
        & BOOST_SERIALIZATION_NVP(widths)
        & boost::serialization::make_nvp("whitespace", const_cast<bool&>(whitespace))
        & boost::serialization::make_nvp("newline", const_cast<bool&>(newline));
}

template <class Archive>
void GG::Font::FormattingTag::serialize(Archive& ar, const unsigned int version)
{
    ar  & BOOST_SERIALIZATION_BASE_OBJECT_NVP(TextElement)
        & BOOST_SERIALIZATION_NVP(params)
        & BOOST_SERIALIZATION_NVP(original_tag_text)
        & boost::serialization::make_nvp("close_tag", const_cast<bool&>(close_tag));
}

template <class Archive>
void GG::Font::LineData::CharData::serialize(Archive& ar, const unsigned int version)
{
    ar  & BOOST_SERIALIZATION_NVP(extent)
        & BOOST_SERIALIZATION_NVP(original_char_index)
        & BOOST_SERIALIZATION_NVP(tags);
}

template <class Archive>
void GG::Font::LineData::serialize(Archive& ar, const unsigned int version)
{
    ar  & BOOST_SERIALIZATION_NVP(char_data)
        & BOOST_SERIALIZATION_NVP(justification);
}

template <class Archive>
void GG::Font::serialize(Archive& ar, const unsigned int version)
{
    ar  & BOOST_SERIALIZATION_NVP(m_font_filename)
        & BOOST_SERIALIZATION_NVP(m_pt_sz)
        & BOOST_SERIALIZATION_NVP(m_glyph_range);

    if (Archive::is_loading::value) {
        if (!m_font_filename.empty() && 0 < m_pt_sz) {
            try {
                Init(m_font_filename, m_pt_sz, m_glyph_range);
            } catch (const Exception& e) {
                // take no action; the Font must have been uninitialized when saved
            }
        }
    }
}

#endif // _GG_Font_h_




See more files for this project here

FreeOrion

FreeOrion brings nation building to a galactic scale with its full-featured grand campaign and in-game racial histories, in addition to the classic 4X model of galactic conquest and tactical combat.

Project homepage: http://sourceforge.net/projects/freeorion
Programming language(s): C,C++
License: other

  Ogre/
    OgreGUI.h
  SDL/
    SDLGUI.h
  dialogs/
    ColorDlg.h
    FileDlg.h
    ThreeButtonDlg.h
  AlignmentFlags.h
  Base.h
  BrowseInfoWnd.h
  Button.h
  Clr.h
  Control.h
  Cursor.h
  DrawUtil.h
  DropDownList.h
  DynamicGraphic.h
  Edit.h
  Enum.h
  EventPump.h
  Exception.h
  Flags.h
  Font.h
  GUI.h
  Layout.h
  ListBox.h
  Menu.h
  MultiEdit.h
  PluginInterface.h
  PtRect.h
  Scroll.h
  Signal0.h
  Signal1.h
  Signal2.h
  Signal3.h
  Signal4.h
  Signal5.h
  Signal6.h
  Signal7.h
  Signal8.h
  SignalTemplate.h
  SignalsAndSlots.h
  Slider.h
  Spin.h
  StaticGraphic.h
  StyleFactory.h
  TabWnd.h
  TextControl.h
  Texture.h
  Timer.h
  Wnd.h
  WndEditor.h
  WndEvent.h
  ZList.h
  gen_signals.py
  glext.h