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ximasel.cpp from aMSN at Krugle


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// xImaSel.cpp : Selection functions
/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it
 * CxImage version 5.99c 17/Oct/2004
 */

#include "ximage.h"

#if CXIMAGE_SUPPORT_SELECTION

////////////////////////////////////////////////////////////////////////////////
/**
 * Checks if the image has a valid selection.
 */
bool CxImage::SelectionIsValid()
{
	return pSelection!=0;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Gets the smallest rectangle that contains the selection 
 */
void CxImage::SelectionGetBox(RECT& r)
{
	memcpy(&r,&info.rSelectionBox,sizeof(RECT));
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Empties the selection.
 */
bool CxImage::SelectionClear()
{
	if (pSelection){
		memset(pSelection,0,head.biWidth * head.biHeight);
		info.rSelectionBox.left = head.biWidth;
		info.rSelectionBox.bottom = head.biHeight;
		info.rSelectionBox.right = info.rSelectionBox.top = 0;
		return true;
	}
	return false;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Allocates an empty selection.
 */
bool CxImage::SelectionCreate()
{
	SelectionDelete();
	pSelection = (BYTE*)calloc(head.biWidth * head.biHeight, 1);
	return (pSelection!=0);
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Deallocates the selction.
 */
bool CxImage::SelectionDelete()
{
	if (pSelection){ free(pSelection); pSelection=NULL; }
	info.rSelectionBox.left = head.biWidth;
	info.rSelectionBox.bottom = head.biHeight;
	info.rSelectionBox.right = info.rSelectionBox.top = 0;
	return true;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Checks if the coordinates are inside the selection.
 */
bool CxImage::SelectionIsInside(long x, long y)
{
	if (IsInside(x,y)){
		if (pSelection==NULL) return true;
		return pSelection[x+y*head.biWidth]!=0;
	}
	return false;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Adds a rectangle to the existing selection.
 */
bool CxImage::SelectionAddRect(RECT r)
{
	if (pSelection==NULL) SelectionCreate();
	if (pSelection==NULL) return false;

	RECT r2;
	if (r.left<r.right) {r2.left=r.left; r2.right=r.right; } else {r2.left=r.right ; r2.right=r.left; }
	if (r.bottom<r.top) {r2.bottom=r.bottom; r2.top=r.top; } else {r2.bottom=r.top ; r2.top=r.bottom; }

	if (info.rSelectionBox.top < r2.top) info.rSelectionBox.top = max(0L,min(head.biHeight,r2.top));
	if (info.rSelectionBox.left > r2.left) info.rSelectionBox.left = max(0L,min(head.biWidth,r2.left));
	if (info.rSelectionBox.right < r2.right) info.rSelectionBox.right = max(0L,min(head.biWidth,r2.right));
	if (info.rSelectionBox.bottom > r2.bottom) info.rSelectionBox.bottom = max(0L,min(head.biHeight,r2.bottom));

	long ymin = max(0L,min(head.biHeight,r2.bottom));
	long ymax = max(0L,min(head.biHeight,r2.top));
	long xmin = max(0L,min(head.biWidth,r2.left));
	long xmax = max(0L,min(head.biWidth,r2.right));

	for (long y=ymin; y<ymax; y++)
		memset(pSelection + xmin + y * head.biWidth, 255, xmax-xmin);

	return true;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Adds an ellipse to the existing selection.
 */
bool CxImage::SelectionAddEllipse(RECT r)
{
	if (pSelection==NULL) SelectionCreate();
	if (pSelection==NULL) return false;

	long xradius = abs(r.right - r.left)/2;
	long yradius = abs(r.top - r.bottom)/2;
	if (xradius==0 || yradius==0) return false;

	long xcenter = (r.right + r.left)/2;
	long ycenter = (r.top + r.bottom)/2;

	if (info.rSelectionBox.left > (xcenter - xradius)) info.rSelectionBox.left = max(0L,min(head.biWidth,(xcenter - xradius)));
	if (info.rSelectionBox.right < (xcenter + xradius)) info.rSelectionBox.right = max(0L,min(head.biWidth,(xcenter + xradius)));
	if (info.rSelectionBox.bottom > (ycenter - yradius)) info.rSelectionBox.bottom = max(0L,min(head.biHeight,(ycenter - yradius)));
	if (info.rSelectionBox.top < (ycenter + yradius)) info.rSelectionBox.top = max(0L,min(head.biHeight,(ycenter + yradius)));

	long xmin = max(0L,min(head.biWidth,xcenter - xradius));
	long xmax = max(0L,min(head.biWidth,xcenter + xradius));
	long ymin = max(0L,min(head.biHeight,ycenter - yradius));
	long ymax = max(0L,min(head.biHeight,ycenter + yradius));

	long y,yo;
	for (y=ymin; y<ycenter; y++){
		for (long x=xmin; x<xmax; x++){
			yo = (long)(ycenter - yradius * sqrt(1-pow((float)(x - xcenter)/(float)xradius,2)));
			if (yo<y) pSelection[x + y * head.biWidth] = 255;
		}
	}
	for (y=ycenter; y<ymax; y++){
		for (long x=xmin; x<xmax; x++){
			yo = (long)(ycenter + yradius * sqrt(1-pow((float)(x - xcenter)/(float)xradius,2)));
			if (yo>y) pSelection[x + y * head.biWidth] = 255;
		}
	}
	return true;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Inverts the selection.
 */
bool CxImage::SelectionInvert()
{
	if (pSelection) {
		BYTE *iSrc=pSelection;
		long n=head.biHeight*head.biWidth;
		for(long i=0; i < n; i++){
			*iSrc=(BYTE)~(*(iSrc));
			iSrc++;
		}
		return true;
	}
	return false;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Imports an existing region from another image with the same width and height.
 */
bool CxImage::SelectionCopy(CxImage &from)
{
	if (from.pSelection == NULL || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight) return false;
	if (pSelection==NULL) pSelection = (BYTE*)malloc(head.biWidth * head.biHeight);
	if (pSelection==NULL) return false;
	memcpy(pSelection,from.pSelection,head.biWidth * head.biHeight);
	memcpy(&info.rSelectionBox,&from.info.rSelectionBox,sizeof(RECT));
	return true;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Adds a polygonal region to the existing selection. points points to an array of POINT structures.
 * Each structure specifies the x-coordinate and y-coordinate of one vertex of the polygon.
 * npoints specifies the number of POINT structures in the array pointed to by points.
 */
bool CxImage::SelectionAddPolygon(POINT *points, long npoints)
{
	if (points==NULL || npoints<3) return false;

	if (pSelection==NULL) SelectionCreate();
	if (pSelection==NULL) return false;

	BYTE* plocal = (BYTE*)calloc(head.biWidth*head.biHeight, 1);
	RECT localbox = {head.biWidth,0,0,head.biHeight};

	long x,y,i=0;
	POINT *current,*next,*start;
	//trace contour
	while (i < npoints){
		current = &points[i];
		if (current->x!=-1){
			if (i==0 || (i>0 && points[i-1].x==-1)) start = &points[i];

			if ((i+1)==npoints || points[i+1].x==-1)
				next = start;
			else
				next = &points[i+1];

			float beta;
			if (current->x != next->x){
				beta = (float)(next->y - current->y)/(float)(next->x - current->x);
				if (current->x < next->x){
					for (x=current->x; x<=next->x; x++){
						y = (long)(current->y + (x - current->x) * beta);
						if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255;
					}
				} else {
					for (x=current->x; x>=next->x; x--){
						y = (long)(current->y + (x - current->x) * beta);
						if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255;
					}
				}
			}
			if (current->y != next->y){
				beta = (float)(next->x - current->x)/(float)(next->y - current->y);
				if (current->y < next->y){
					for (y=current->y; y<=next->y; y++){
						x = (long)(current->x + (y - current->y) * beta);
						if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255;
					}
				} else {
					for (y=current->y; y>=next->y; y--){
						x = (long)(current->x + (y - current->y) * beta);
						if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255;
					}
				}
			}
		}

		RECT r2;
		if (current->x < next->x) {r2.left=current->x; r2.right=next->x; } else {r2.left=next->x ; r2.right=current->x; }
		if (current->y < next->y) {r2.bottom=current->y; r2.top=next->y; } else {r2.bottom=next->y ; r2.top=current->y; }
		if (localbox.top < r2.top) localbox.top = max(0L,min(head.biHeight-1,r2.top+1));
		if (localbox.left > r2.left) localbox.left = max(0L,min(head.biWidth-1,r2.left-1));
		if (localbox.right < r2.right) localbox.right = max(0L,min(head.biWidth-1,r2.right+1));
		if (localbox.bottom > r2.bottom) localbox.bottom = max(0L,min(head.biHeight-1,r2.bottom-1));

		i++;
	}

	//fill the outer region
	long npix=(localbox.right - localbox.left)*(localbox.top - localbox.bottom);
	POINT* pix = (POINT*)calloc(npix,sizeof(POINT));
	BYTE back=0, mark=1;
	long fx, fy, fxx, fyy, first, last,xmin,xmax,ymin,ymax;

	for (int side=0; side<4; side++){
		switch(side){
		case 0:
			xmin=localbox.left; xmax=localbox.right+1; ymin=localbox.bottom; ymax=localbox.bottom+1;
			break;
		case 1:
			xmin=localbox.right; xmax=localbox.right+1; ymin=localbox.bottom; ymax=localbox.top+1;
			break;
		case 2:
			xmin=localbox.left; xmax=localbox.right+1; ymin=localbox.top; ymax=localbox.top+1;
			break;
		case 3:
			xmin=localbox.left; xmax=localbox.left+1; ymin=localbox.bottom; ymax=localbox.top+1;
			break;
		}
		//fill from the border points
		for(y=ymin;y<ymax;y++){
			for(x=xmin;x<xmax;x++){
				if (plocal[x+y*head.biWidth]==0){
					// Subject: FLOOD FILL ROUTINE              Date: 12-23-97 (00:57)       
					// Author:  Petter Holmberg                 Code: QB, QBasic, PDS        
					// Origin:  petter.holmberg@usa.net         Packet: GRAPHICS.ABC
					first=0;
					last=1;
					while(first!=last){
						fx = pix[first].x;
						fy = pix[first].y;
						fxx = fx + x;
						fyy = fy + y;
						do {
							if ((plocal[fxx + fyy*head.biWidth] == back) &&
								fxx>=localbox.left && fxx<=localbox.right && fyy>=localbox.bottom && fyy<=localbox.top )
							{
								plocal[fxx + fyy*head.biWidth] = mark;
								if (fyy > 0 && plocal[fxx + (fyy - 1)*head.biWidth] == back){
									pix[last].x = fx;
									pix[last].y = fy - 1;
									last++;
									if (last == npix) last = 0;
								}
								if ((fyy + 1)<head.biHeight && plocal[fxx + (fyy + 1)*head.biWidth] == back){
									pix[last].x = fx;
									pix[last].y = fy + 1;
									last++;
									if (last == npix) last = 0;
								}
							} else {
								break;
							}
							fx++;
							fxx++;
						} while(1);

						fx = pix[first].x - 1;
						fy = pix[first].y;
						fxx = fx + x;
						fyy = fy + y;

						do {
							if ((plocal[fxx + fyy*head.biWidth] == back) &&
								fxx>=localbox.left && fxx<=localbox.right && fyy>=localbox.bottom && fyy<=localbox.top )
							{
								plocal[fxx + (y + fy)*head.biWidth] = mark;
								if (fyy > 0 && plocal[fxx + (fyy - 1)*head.biWidth] == back){
									pix[last].x = fx;
									pix[last].y = fy - 1;
									last++;
									if (last == npix) last = 0;
								}
								if ((fyy + 1)<head.biHeight && plocal[fxx + (fyy + 1)*head.biWidth] == back){
									pix[last].x = fx;
									pix[last].y = fy + 1;
									last++;
									if (last == npix) last = 0;
								}
							} else {
								break;
							}
							fx--;
							fxx--;
						} while(1);
						
						first++;
						if (first == npix) first = 0;
					}
				}
			}
		}
	}

	//transfer the region
	long yoffset;
	for (y=localbox.bottom; y<=localbox.top; y++){
		yoffset = y * head.biWidth;
		for (x=localbox.left; x<=localbox.right; x++)
			if (plocal[x + yoffset]!=1) pSelection[x + yoffset]=255;
	}
	if (info.rSelectionBox.top < localbox.top) info.rSelectionBox.top = localbox.top+1;
	if (info.rSelectionBox.left > localbox.left) info.rSelectionBox.left = localbox.left;
	if (info.rSelectionBox.right < localbox.right) info.rSelectionBox.right = localbox.right+1;
	if (info.rSelectionBox.bottom > localbox.bottom) info.rSelectionBox.bottom = localbox.bottom;

	free(plocal);
	free(pix);

	return true;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Adds to the selection all the pixels matching the specified color.
 */
bool CxImage::SelectionAddColor(RGBQUAD c)
{
    if (pSelection==NULL) SelectionCreate();
	if (pSelection==NULL) return false;

	RECT localbox = {head.biWidth,0,0,head.biHeight};

    for (long y = 0; y < head.biHeight; y++){
        for (long x = 0; x < head.biWidth; x++){
            RGBQUAD color = GetPixelColor(x, y);
            if (color.rgbRed   == c.rgbRed &&
				color.rgbGreen == c.rgbGreen &&
                color.rgbBlue  == c.rgbBlue)
            {
                pSelection[x + y * head.biWidth] = 255; // set the correct mask bit

				if (localbox.top < y) localbox.top = y;
				if (localbox.left > x) localbox.left = x;
				if (localbox.right < x) localbox.right = x;
				if (localbox.bottom > y) localbox.bottom = y;
            }
        }
    }

	if (info.rSelectionBox.top < localbox.top) info.rSelectionBox.top = localbox.top;
	if (info.rSelectionBox.left > localbox.left) info.rSelectionBox.left = localbox.left;
	if (info.rSelectionBox.right < localbox.right) info.rSelectionBox.right = localbox.right;
	if (info.rSelectionBox.bottom > localbox.bottom) info.rSelectionBox.bottom = localbox.bottom;

	return true;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Adds a single pixel to the existing selection.
 */
bool CxImage::SelectionAddPixel(int x, int y)
{
    if (pSelection==NULL) SelectionCreate();
	if (pSelection==NULL) return false;

    if (IsInside(x,y)) {
        pSelection[x + y * head.biWidth] = 255; // set the correct mask bit
        return true;
    }

    return false;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * Exports the selection channel in a 8bpp grayscale image.
 */
bool CxImage::SelectionSplit(CxImage *dest)
{
	if (!pSelection || !dest) return false;

	CxImage tmp(head.biWidth,head.biHeight,8);
	if (!tmp.IsValid()) return false;

	for(long y=0; y<head.biHeight; y++){
		for(long x=0; x<head.biWidth; x++){
			tmp.SetPixelIndex(x,y,pSelection[x+y*head.biWidth]);
		}
	}

	tmp.SetGrayPalette();
	dest->Transfer(tmp);

	return true;
}
////////////////////////////////////////////////////////////////////////////////
#if CXIMAGE_SUPPORT_WINDOWS
/**
 * Converts the selection in a HRGN object.
 */
bool CxImage::SelectionToHRGN(HRGN& region)
{
	if (pSelection && region){           
        for(int y = 0; y < head.biHeight; y++){
            HRGN hTemp = NULL;
            int iStart = -1;
            int x = 0;
			for(; x < head.biWidth; x++){
                if (pSelection[x + y * head.biWidth] == 255){
					if (iStart == -1) iStart = x;
					continue;
                }else{
                    if (iStart >= 0){
                        hTemp = CreateRectRgn(iStart, y, x, y + 1);
                        CombineRgn(region, hTemp, region, RGN_OR);
                        DeleteObject(hTemp);
                        iStart = -1;
                    }
                }
            }
            if (iStart >= 0){
                hTemp = CreateRectRgn(iStart, y, x, y + 1);
                CombineRgn(region, hTemp, region, RGN_OR);
                DeleteObject(hTemp);
                iStart = -1;
            }
        }
		return true;
    }
	return false;
}
#endif //CXIMAGE_SUPPORT_WINDOWS
////////////////////////////////////////////////////////////////////////////////
#endif //CXIMAGE_SUPPORT_SELECTION




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aMSN

A very nice MSN compatible messenger application, aMSN Messenger is a multiplatform MSN messenger clone. Works pretty much like its Windows based counterpart. Perfect for keeping in touch with those friends who have not yet seen the light. Works on linux

Project homepage: http://sourceforge.net/projects/amsn
Programming language(s): C,C++,PHP,Tcl,XML
License: other

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