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ximahist.cpp from aMSN at Krugle


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// xImaHist.cpp : histogram functions
/* 28/01/2004 v1.00 - www.xdp.it
 * CxImage version 5.99c 17/Oct/2004
 */

#include "ximage.h"

#if CXIMAGE_SUPPORT_DSP

////////////////////////////////////////////////////////////////////////////////
long CxImage::Histogram(long* red, long* green, long* blue, long* gray, long colorspace)
{
	if (!pDib) return 0;
	RGBQUAD color;

	if (red) memset(red,0,256*sizeof(long));
	if (green) memset(green,0,256*sizeof(long));
	if (blue) memset(blue,0,256*sizeof(long));
	if (gray) memset(gray,0,256*sizeof(long));

	long xmin,xmax,ymin,ymax;
	if (pSelection){
		xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
		ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
	} else {
		xmin = ymin = 0;
		xmax = head.biWidth; ymax=head.biHeight;
	}

	for(long y=ymin; y<ymax; y++){
		for(long x=xmin; x<xmax; x++){
#if CXIMAGE_SUPPORT_SELECTION
			if (SelectionIsInside(x,y))
#endif //CXIMAGE_SUPPORT_SELECTION
			{
				switch (colorspace){
				case 1:
					color = HSLtoRGB(GetPixelColor(x,y));
					break;
				case 2:
					color = YUVtoRGB(GetPixelColor(x,y));
					break;
				case 3:
					color = YIQtoRGB(GetPixelColor(x,y));
					break;
				case 4:
					color = XYZtoRGB(GetPixelColor(x,y));
					break;
				default:
					color = GetPixelColor(x,y);
				}

				if (red) red[color.rgbRed]++;
				if (green) green[color.rgbGreen]++;
				if (blue) blue[color.rgbBlue]++;
				if (gray) gray[(BYTE)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue)]++;
			}
		}
	}

	long n=0;
	for (int i=0; i<256; i++){
		if (red && red[i]>n) n=red[i];
		if (green && green[i]>n) n=green[i];
		if (blue && blue[i]>n) n=blue[i];
		if (gray && gray[i]>n) n=gray[i];
	}

	return n;
}
////////////////////////////////////////////////////////////////////////////////
/**
 * HistogramStretch
 * \param method: 0 = luminance (default), 1 = linked channels , 2 = independent channels.
 * \return true if everything is ok
 * \author [dave] and [nipper]
 */
bool CxImage::HistogramStretch(long method)
{
  if (!pDib) return false;

  if ((head.biBitCount==8) && IsGrayScale()){
	// get min/max info
	BYTE minc = 255, maxc = 0;
	BYTE gray;
	long y;

	double dbScaler = 50.0/head.biHeight;

	for (y=0; y<head.biHeight; y++)
	{
		info.nProgress = (long)(y*dbScaler);
		if (info.nEscape) break;
		for (long x=0; x<head.biWidth; x++)	{
			gray = GetPixelIndex(x, y);
			if (gray < minc)   minc = gray;
			if (gray > maxc)   maxc = gray; 
		}
	}

	if (minc == 0 && maxc == 255) return true;
	
	// calculate LUT
	BYTE lut[256];
	BYTE range = maxc - minc;
	if (range != 0){
		for (long x = minc; x <= maxc; x++){
			lut[x] = (BYTE)(255 * (x - minc) / range);
		}
	} else lut[minc] = minc;

	for (y=0; y<head.biHeight; y++)	{
		if (info.nEscape) break;
		info.nProgress = (long)(50.0+y*dbScaler);
		for (long x=0; x<head.biWidth; x++)
		{
			SetPixelIndex(x, y, lut[GetPixelIndex(x, y)]);
		}
	}
  } else {
	switch(method){
	case 1:
	  { // <nipper>
		// get min/max info
		BYTE minc = 255, maxc = 0;
		RGBQUAD color;
		long y;

		for (y=0; y<head.biHeight; y++)
		{
			if (info.nEscape) break;

			for (long x=0; x<head.biWidth; x++)
			{
				color = GetPixelColor(x, y);

				if (color.rgbRed < minc)   minc = color.rgbRed;
				if (color.rgbBlue < minc)  minc = color.rgbBlue;
				if (color.rgbGreen < minc) minc = color.rgbGreen;

				if (color.rgbRed > maxc)   maxc = color.rgbRed; 
				if (color.rgbBlue > maxc)  maxc = color.rgbBlue; 
				if (color.rgbGreen > maxc) maxc = color.rgbGreen; 
			}
		}

		if (minc == 0 && maxc == 255)
			return true;
		
		// calculate LUT
		BYTE lut[256];
		BYTE range = maxc - minc;

		if (range != 0){
			for (long x = minc; x <= maxc; x++){
				lut[x] = (BYTE)(255 * (x - minc) / range);
			}
		} else lut[minc] = minc;

		// normalize image
		double dbScaler = 100.0/head.biHeight;

		for (y=0; y<head.biHeight; y++)	{
			if (info.nEscape) break;
			info.nProgress = (long)(y*dbScaler);

			for (long x=0; x<head.biWidth; x++)
			{
				color = GetPixelColor(x, y);

				color.rgbRed = lut[color.rgbRed];
				color.rgbBlue = lut[color.rgbBlue];
				color.rgbGreen = lut[color.rgbGreen];

				SetPixelColor(x, y, color);
			}
		}
	  }
		break;
	case 2:
	  { // <nipper>
		// get min/max info
		BYTE minR = 255, maxR = 0;
		BYTE minG = 255, maxG = 0;
		BYTE minB = 255, maxB = 0;
		RGBQUAD color;
		long y;

		for (y=0; y<head.biHeight; y++)
		{
			if (info.nEscape) break;

			for (long x=0; x<head.biWidth; x++)
			{
				color = GetPixelColor(x, y);

				if (color.rgbRed < minR)   minR = color.rgbRed;
				if (color.rgbBlue < minB)  minB = color.rgbBlue;
				if (color.rgbGreen < minG) minG = color.rgbGreen;

				if (color.rgbRed > maxR)   maxR = color.rgbRed; 
				if (color.rgbBlue > maxB)  maxB = color.rgbBlue; 
				if (color.rgbGreen > maxG) maxG = color.rgbGreen; 
			}
		}

		if (minR == 0 && maxR == 255 && minG == 0 && maxG == 255 && minB == 0 && maxB == 255)
			return true;

		// calculate LUT
		BYTE lutR[256];
		BYTE range = maxR - minR;
		if (range != 0)	{
			for (long x = minR; x <= maxR; x++){
				lutR[x] = (BYTE)(255 * (x - minR) / range);
			}
		} else lutR[minR] = minR;

		BYTE lutG[256];
		range = maxG - minG;
		if (range != 0)	{
			for (long x = minG; x <= maxG; x++){
				lutG[x] = (BYTE)(255 * (x - minG) / range);
			}
		} else lutG[minG] = minG;
			
		BYTE lutB[256];
		range = maxB - minB;
		if (range != 0)	{
			for (long x = minB; x <= maxB; x++){
				lutB[x] = (BYTE)(255 * (x - minB) / range);
			}
		} else lutB[minB] = minB;

		// normalize image
		double dbScaler = 100.0/head.biHeight;

		for (y=0; y<head.biHeight; y++)
		{
			info.nProgress = (long)(y*dbScaler);
			if (info.nEscape) break;

			for (long x=0; x<head.biWidth; x++)
			{
				color = GetPixelColor(x, y);

				color.rgbRed = lutR[color.rgbRed];
				color.rgbBlue = lutB[color.rgbBlue];
				color.rgbGreen = lutG[color.rgbGreen];

				SetPixelColor(x, y, color);
			}
		}
	  }
		break;
	default:
	  { // <dave>
		// S = ( R - C ) ( B - A / D - C )
		double alimit = 0.0;
		double blimit = 255.0;
		double lowerc = 255.0;
		double upperd = 0.0;
		double tmpGray;

		RGBQUAD color;
		RGBQUAD	yuvClr;
		double  stretcheds;

		if ( head.biClrUsed == 0 ){
			long x, y, xmin, xmax, ymin, ymax;
			xmin = ymin = 0;
			xmax = head.biWidth; 
			ymax = head.biHeight;

			for( y = ymin; y < ymax; y++ ){
				info.nProgress = (long)(50*y/ymax);
				if (info.nEscape) break;
				for( x = xmin; x < xmax; x++ ){
					color = GetPixelColor( x, y );
					tmpGray = RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
					if ( tmpGray < lowerc )	lowerc = tmpGray;
					if ( tmpGray > upperd )	upperd = tmpGray;
				}
			}
			if (upperd==lowerc) return false;
			
			for( y = ymin; y < ymax; y++ ){
				info.nProgress = (long)(50+50*y/ymax);
				if (info.nEscape) break;
				for( x = xmin; x < xmax; x++ ){

					color = GetPixelColor( x, y );
					yuvClr = RGBtoYUV(color);

					// Stretch Luminance
					tmpGray = (double)yuvClr.rgbRed;
					stretcheds = (double)(tmpGray - lowerc) * ( (blimit - alimit) / (upperd - lowerc) ); // + alimit;
					if ( stretcheds < 0.0 )	stretcheds = 0.0;
					else if ( stretcheds > 255.0 ) stretcheds = 255.0;
					yuvClr.rgbRed = (BYTE)stretcheds;

					color = YUVtoRGB(yuvClr);
					SetPixelColor( x, y, color );
				}
			}
		} else {
			DWORD  j;
			for( j = 0; j < head.biClrUsed; j++ ){
				color = GetPaletteColor( (BYTE)j );
				tmpGray = RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
				if ( tmpGray < lowerc )	lowerc = tmpGray;
				if ( tmpGray > upperd )	upperd = tmpGray;
			}
			if (upperd==lowerc) return false;

			for( j = 0; j < head.biClrUsed; j++ ){

				color = GetPaletteColor( (BYTE)j );
				yuvClr = RGBtoYUV( color );

				// Stretch Luminance
				tmpGray = (double)yuvClr.rgbRed;
				stretcheds = (double)(tmpGray - lowerc) * ( (blimit - alimit) / (upperd - lowerc) ); // + alimit;
				if ( stretcheds < 0.0 )	stretcheds = 0.0;
				else if ( stretcheds > 255.0 ) stretcheds = 255.0;
				yuvClr.rgbRed = (BYTE)stretcheds;

				color = YUVtoRGB(yuvClr);
				SetPaletteColor( (BYTE)j, color );
			}
		}
	  }
	}
  }
  return true;
}
////////////////////////////////////////////////////////////////////////////////
// HistogramEqualize function by <dave> : dave(at)posortho(dot)com
bool CxImage::HistogramEqualize()
{
	if (!pDib) return false;

    int histogram[256];
	int map[256];
	int equalize_map[256];
    int x, y, i, j;
	RGBQUAD color;
	RGBQUAD	yuvClr;
	unsigned int YVal, high, low;

	memset( &histogram, 0, sizeof(int) * 256 );
	memset( &map, 0, sizeof(int) * 256 );
	memset( &equalize_map, 0, sizeof(int) * 256 );
 
     // form histogram
	for(y=0; y < head.biHeight; y++){
		info.nProgress = (long)(50*y/head.biHeight);
		if (info.nEscape) break;
		for(x=0; x < head.biWidth; x++){
			color = GetPixelColor( x, y );
			YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
			histogram[YVal]++;
		}
	}

	// integrate the histogram to get the equalization map.
	j = 0;
	for(i=0; i <= 255; i++){
		j += histogram[i];
		map[i] = j; 
	}

	// equalize
	low = map[0];
	high = map[255];
	if (low == high) return false;
	for( i = 0; i <= 255; i++ ){
		equalize_map[i] = (unsigned int)((((double)( map[i] - low ) ) * 255) / ( high - low ) );
	}

	// stretch the histogram
	if(head.biClrUsed == 0){ // No Palette
		for( y = 0; y < head.biHeight; y++ ){
			info.nProgress = (long)(50+50*y/head.biHeight);
			if (info.nEscape) break;
			for( x = 0; x < head.biWidth; x++ ){

				color = GetPixelColor( x, y );
				yuvClr = RGBtoYUV(color);

                yuvClr.rgbRed = (BYTE)equalize_map[yuvClr.rgbRed];

				color = YUVtoRGB(yuvClr);
				SetPixelColor( x, y, color );
			}
		}
	} else { // Palette
		for( i = 0; i < (int)head.biClrUsed; i++ ){

			color = GetPaletteColor((BYTE)i);
			yuvClr = RGBtoYUV(color);

            yuvClr.rgbRed = (BYTE)equalize_map[yuvClr.rgbRed];

			color = YUVtoRGB(yuvClr);
			SetPaletteColor( (BYTE)i, color );
		}
	}
	return true;
}
////////////////////////////////////////////////////////////////////////////////
// HistogramNormalize function by <dave> : dave(at)posortho(dot)com
bool CxImage::HistogramNormalize()
{
	if (!pDib) return false;

	int histogram[256];
	int threshold_intensity, intense;
	int x, y, i;
	unsigned int normalize_map[256];
	unsigned int high, low, YVal;

	RGBQUAD color;
	RGBQUAD	yuvClr;

	memset( &histogram, 0, sizeof( int ) * 256 );
	memset( &normalize_map, 0, sizeof( unsigned int ) * 256 );
 
     // form histogram
	for(y=0; y < head.biHeight; y++){
		info.nProgress = (long)(50*y/head.biHeight);
		if (info.nEscape) break;
		for(x=0; x < head.biWidth; x++){
			color = GetPixelColor( x, y );
			YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
			histogram[YVal]++;
		}
	}

	// find histogram boundaries by locating the 1 percent levels
	threshold_intensity = ( head.biWidth * head.biHeight) / 100;

	intense = 0;
	for( low = 0; low < 255; low++ ){
		intense += histogram[low];
		if( intense > threshold_intensity )	break;
	}

	intense = 0;
	for( high = 255; high != 0; high--){
		intense += histogram[ high ];
		if( intense > threshold_intensity ) break;
	}

	if ( low == high ){
		// Unreasonable contrast;  use zero threshold to determine boundaries.
		threshold_intensity = 0;
		intense = 0;
		for( low = 0; low < 255; low++){
			intense += histogram[low];
			if( intense > threshold_intensity )	break;
		}
		intense = 0;
		for( high = 255; high != 0; high-- ){
			intense += histogram [high ];
			if( intense > threshold_intensity )	break;
		}
	}
	if( low == high ) return false;  // zero span bound

	// Stretch the histogram to create the normalized image mapping.
	for(i = 0; i <= 255; i++){
		if ( i < (int) low ){
			normalize_map[i] = 0;
		} else {
			if(i > (int) high)
				normalize_map[i] = 255;
			else
				normalize_map[i] = ( 255 - 1) * ( i - low) / ( high - low );
		}
	}

	// Normalize
	if( head.biClrUsed == 0 ){
		for( y = 0; y < head.biHeight; y++ ){
			info.nProgress = (long)(50+50*y/head.biHeight);
			if (info.nEscape) break;
			for( x = 0; x < head.biWidth; x++ ){

				color = GetPixelColor( x, y );
				yuvClr = RGBtoYUV( color );

                yuvClr.rgbRed = (BYTE)normalize_map[yuvClr.rgbRed];

				color = YUVtoRGB( yuvClr );
				SetPixelColor( x, y, color );
			}
		}
	} else {
		for(i = 0; i < (int)head.biClrUsed; i++){

			color = GetPaletteColor( (BYTE)i );
			yuvClr = RGBtoYUV( color );

            yuvClr.rgbRed = (BYTE)normalize_map[yuvClr.rgbRed];

			color = YUVtoRGB( yuvClr );
 			SetPaletteColor( (BYTE)i, color );
		}
	}
	return true;
}
////////////////////////////////////////////////////////////////////////////////
// HistogramLog function by <dave> : dave(at)posortho(dot)com
bool CxImage::HistogramLog()
{
	if (!pDib) return false;

	//q(i,j) = 255/log(1 + |high|) * log(1 + |p(i,j)|);
    int x, y, i;
	RGBQUAD color;
	RGBQUAD	yuvClr;

	unsigned int YVal, high = 1;

    // Find Highest Luminance Value in the Image
	if( head.biClrUsed == 0 ){ // No Palette
		for(y=0; y < head.biHeight; y++){
			info.nProgress = (long)(50*y/head.biHeight);
			if (info.nEscape) break;
			for(x=0; x < head.biWidth; x++){
				color = GetPixelColor( x, y );
				YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
				if (YVal > high ) high = YVal;
			}
		}
	} else { // Palette
		for(i = 0; i < (int)head.biClrUsed; i++){
			color = GetPaletteColor((BYTE)i);
			YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
			if (YVal > high ) high = YVal;
		}
	}

	// Logarithm Operator
	double k = 255.0 / ::log( 1.0 + (double)high );
	if( head.biClrUsed == 0 ){
		for( y = 0; y < head.biHeight; y++ ){
			info.nProgress = (long)(50+50*y/head.biHeight);
			if (info.nEscape) break;
			for( x = 0; x < head.biWidth; x++ ){

				color = GetPixelColor( x, y );
				yuvClr = RGBtoYUV( color );
                
				yuvClr.rgbRed = (BYTE)(k * ::log( 1.0 + (double)yuvClr.rgbRed ) );

				color = YUVtoRGB( yuvClr );
				SetPixelColor( x, y, color );
			}
		}
	} else {
		for(i = 0; i < (int)head.biClrUsed; i++){

			color = GetPaletteColor( (BYTE)i );
			yuvClr = RGBtoYUV( color );

            yuvClr.rgbRed = (BYTE)(k * ::log( 1.0 + (double)yuvClr.rgbRed ) );
			
			color = YUVtoRGB( yuvClr );
 			SetPaletteColor( (BYTE)i, color );
		}
	}
 
	return true;
}

////////////////////////////////////////////////////////////////////////////////
// HistogramRoot function by <dave> : dave(at)posortho(dot)com
bool CxImage::HistogramRoot()
{
	if (!pDib) return false;
	//q(i,j) = sqrt(|p(i,j)|);

    int x, y, i;
	RGBQUAD color;
	RGBQUAD	 yuvClr;
	double	dtmp;
	unsigned int YVal, high = 1;

     // Find Highest Luminance Value in the Image
	if( head.biClrUsed == 0 ){ // No Palette
		for(y=0; y < head.biHeight; y++){
			info.nProgress = (long)(50*y/head.biHeight);
			if (info.nEscape) break;
			for(x=0; x < head.biWidth; x++){
				color = GetPixelColor( x, y );
				YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
				if (YVal > high ) high = YVal;
			}
		}
	} else { // Palette
		for(i = 0; i < (int)head.biClrUsed; i++){
			color = GetPaletteColor((BYTE)i);
			YVal = (unsigned int)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
			if (YVal > high ) high = YVal;
		}
	}

	// Root Operator
	double k = 128.0 / ::log( 1.0 + (double)high );
	if( head.biClrUsed == 0 ){
		for( y = 0; y < head.biHeight; y++ ){
			info.nProgress = (long)(50+50*y/head.biHeight);
			if (info.nEscape) break;
			for( x = 0; x < head.biWidth; x++ ){

				color = GetPixelColor( x, y );
				yuvClr = RGBtoYUV( color );

				dtmp = k * ::sqrt( (double)yuvClr.rgbRed );
				if ( dtmp > 255.0 )	dtmp = 255.0;
				if ( dtmp < 0 )	dtmp = 0;
                yuvClr.rgbRed = (BYTE)dtmp;

				color = YUVtoRGB( yuvClr );
				SetPixelColor( x, y, color );
			}
		}
	} else {
		for(i = 0; i < (int)head.biClrUsed; i++){

			color = GetPaletteColor( (BYTE)i );
			yuvClr = RGBtoYUV( color );

			dtmp = k * ::sqrt( (double)yuvClr.rgbRed );
			if ( dtmp > 255.0 )	dtmp = 255.0;
			if ( dtmp < 0 ) dtmp = 0;
            yuvClr.rgbRed = (BYTE)dtmp;

			color = YUVtoRGB( yuvClr );
 			SetPaletteColor( (BYTE)i, color );
		}
	}
 
	return true;
}
////////////////////////////////////////////////////////////////////////////////
#endif




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aMSN

A very nice MSN compatible messenger application, aMSN Messenger is a multiplatform MSN messenger clone. Works pretty much like its Windows based counterpart. Perfect for keeping in touch with those friends who have not yet seen the light. Works on linux

Project homepage: http://sourceforge.net/projects/amsn
Programming language(s): C,C++,PHP,Tcl,XML
License: other

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