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Equalizer - Multipipe Rendering

Equalizer is a programming interface and resource management system for scalable graphics applications for clusters and shared memory systems. It is build upon a scalable programming interface solving the problems common to any multipipe application.

Project homepage: http://sourceforge.net/projects/equalizer
Programming language(s): C,C++
License: lgpl21



Some source files from: Equalizer - Multipipe Rendering/src/server
  Makefile
  base.h
  channel.cpp
  channel.h
  colorMask.h
  compound.cpp
  compound.h
  config.cpp
  config.h
  connectionDescription.cpp
  connectionDescription.h
  eqServer.cpp
  frame.cpp
  frame.h
  frameData.cpp
  frameData.h
  global.cpp
  global.h
  loader.cpp
  loader.h
  loader.l
  loader.y
  log.h
  node.cpp
  node.h
  pipe.cpp
  pipe.h
  pixelViewportListener.h
  projection.cpp
  projection.h
  server.cpp
  server.h
  startLocalServer.cpp
  swapBarrier.cpp
  swapBarrier.h
  view.cpp
  view.h
  wall.cpp
  wall.h
  window.cpp
  window.h



See more files for this project here