Equalizer is a programming interface and resource management system for scalable graphics applications for clusters and shared memory systems. It is build upon a scalable programming interface solving the problems common to any multipipe application.
Makefile base.h channel.cpp channel.h colorMask.h compound.cpp compound.h config.cpp config.h connectionDescription.cpp connectionDescription.h eqServer.cpp frame.cpp frame.h frameData.cpp frameData.h global.cpp global.h loader.cpp loader.h loader.l loader.y log.h node.cpp node.h pipe.cpp pipe.h pixelViewportListener.h projection.cpp projection.h server.cpp server.h startLocalServer.cpp swapBarrier.cpp swapBarrier.h view.cpp view.h wall.cpp wall.h window.cpp window.h