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ubuntu510_build.txt from Nxabega at Krugle


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To build nxabega on a clean Ubuntu Linux 5.10 system
you will need to install the following packages:

g++
nvidia-glx-dev (if you have a nvidia card and want acceleration)
freetype-dev
make
nasm
libxxf86vm-dev
libxxf86dga-dev
libxext-dev

when you have done this, just run build_linux.sh from within the code directory. So, assuming you checked out nxabega_src
directly under your home directory, typing the following into
the terminal would do the trick:

cd ~/nxabega_src/code
. ./build_linux.sh

The executable can be found now in the install directory.

Ian Brown
November 2005




See more files for this project here

Nxabega

Nxabega is a First Person Shooter (FPS) based upon the open sourced Quake 3 engine and game code. The final intention is to provide a rich single player game.

Project homepage: http://sourceforge.net/projects/nxabega
Programming language(s): C,C++
License: other

  code/
    botlib/
      aasfile.h
      be_aas_bsp.h
      be_aas_bspq3.c
      be_aas_cluster.c
      be_aas_cluster.h
      be_aas_debug.c
      be_aas_debug.h
      be_aas_def.h
      be_aas_entity.c
      be_aas_entity.h
      be_aas_file.c
      be_aas_file.h
      be_aas_funcs.h
      be_aas_main.c
      be_aas_main.h
      be_aas_move.c
      be_aas_move.h
      be_aas_optimize.c
      be_aas_optimize.h
      be_aas_reach.c
      be_aas_reach.h
      be_aas_route.c
      be_aas_route.h
      be_aas_routealt.c
      be_aas_routealt.h
      be_aas_sample.c
      be_aas_sample.h
      be_ai_char.c
      be_ai_chat.c
      be_ai_gen.c
      be_ai_goal.c
      be_ai_move.c
      be_ai_weap.c
      be_ai_weight.c
      be_ai_weight.h
      be_ea.c
      be_interface.c
      be_interface.h
      botlib.vcproj
      l_crc.c
      l_crc.h
      l_libvar.c
      l_libvar.h
      l_log.c
      l_log.h
      l_memory.c
      l_memory.h
      l_precomp.c
      l_precomp.h
      l_script.c
      l_script.h
      l_struct.c
      l_struct.h
      l_utils.h
      lcc.mak
      linux-i386.mak
    bspc/
      Conscript
      Makefile
      _files.c
      aas_areamerging.c
      aas_areamerging.h
      aas_cfg.c
      aas_cfg.h
      aas_create.c
      aas_create.h
      aas_edgemelting.c
      aas_edgemelting.h
      aas_facemerging.c
      aas_facemerging.h
      aas_file.c
      aas_file.h
      aas_gsubdiv.c
      aas_gsubdiv.h
      aas_map.c
      aas_map.h
    cgame/
    client/
    ft2/
    game/
    null/
    qcommon/
    qvmtools/
    renderer/
    server/
    splines/
    ui/
    unix/
    vm_common/
    win32/
    Construct
    Makefile
    build_linux.sh
    buildvms.bat
    nxabega.sln
    nxabega.vcproj
    nxabega.vcproj.user
  common/
  lcc/
  libs/
  lwobject/
  q3asm/
  q3map/
  q3radiant/
  tools/
  COPYING.txt
  README.txt
  credits.txt
  ubuntu510_build.txt