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bosondebugmodels.h from Boson at Krugle


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/*
    This file is part of the Boson game
    Copyright (C) 2006 Andreas Beckermann (b_mann@gmx.de)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef BOSONDEBUGMODELS_H
#define BOSONDEBUGMODELS_H

#include "bosondebugmodelsbase.h"

class BosonDebugModelsPrivate;
class BosonDebugModels : public BosonDebugModelsBase
{
	Q_OBJECT
public:
	BosonDebugModels(QWidget* parent);
	~BosonDebugModels();

public slots:
	virtual void slotUpdate();

protected:
	QString memoryString(long int bytes) const;

private:
	BosonDebugModelsPrivate* d;
};


#endif





See more files for this project here

Boson

Boson is an OpenGL real-time strategy game. It is designed to run on Unix (Linux) computers, and is built on top of the KDE, Qt and kdegames libraries.

Project homepage: http://sourceforge.net/projects/boson
Programming language(s): C,C++
License: other

  boufo/
  data/
  docs/
  gameengine/
  gameview/
  groundrenderer/
  imageio/
  info/
  modelrendering/
  optionsdialog/
  programs/
  sound/
  startupwidgets/
  tests/
  CMakeLists.txt
  TODO
  bo3dtools.cpp
  bo3dtools.h
  boaction.cpp
  boaction.h
  boapplication.cpp
  boapplication.h
  boautocamera.cpp
  boautocamera.h
  bobtfload.cpp
  bobtfload.h
  bocamera.cpp
  bocamera.h
  bocamerawidget.cpp
  bocamerawidget.h
  bocheckinstallation.cpp
  bocheckinstallation.h
  boconditionwidget.cpp
  boconditionwidget.h
  bodebuglogdialog.cpp
  bodebuglogdialog.h
  bofiledialog.h
  bofullscreen.cpp
  bofullscreen.h
  boglobal.cpp
  boglobal.h
  boglstatewidget.cpp
  boglstatewidget.h
  bogltooltip.cpp
  bogltooltip.h
  bogroundrenderer.cpp
  bogroundrenderer.h
  bogroundrenderermanager.cpp
  bogroundrenderermanager.h
  bolight.cpp
  bolight.h
  bomaterial.cpp
  bomaterial.h
  bomaterialwidget.cpp
  bomaterialwidget.h
  bomath.cpp
  bomath.h
  bomatrixwidget.cpp
  bomatrixwidget.h
  bomousemovediff.cpp
  bomousemovediff.h
  bonuminput.cpp
  bonuminput.h
  boorbiterwidget.cpp
  boorbiterwidget.h
  bopixmaprenderer.cpp
  bopixmaprenderer.h
  bopluginmanager.cpp
  bopluginmanager.h
  bopointeriterator.h
  borendertarget.cpp
  borendertarget.h
  boshader.cpp
  boshader.h
  bosonconfig.cpp
  bosonconfig.h
  bosonconfigentries.cpp
  bosoncursor.cpp
  bosoncursor.h
  bosondata.cpp
  bosondata.h
  bosondebugmodels.cpp
  bosondebugmodels.h
  bosondebugmodelsbase.ui
  bosondebugtextures.cpp
  bosondebugtextures.h
  bosondebugtexturesbase.ui
  bosonfpscounter.cpp
  bosonfpscounter.h
  bosongameviewpluginbase.cpp
  bosongameviewpluginbase.h
  bosongameviewpluginmanager.cpp
  bosongameviewpluginmanager.h
  bosongameviewstarting.cpp
  bosongameviewstarting.h
  bosongldriverworkarounds.cpp
  bosongldriverworkarounds.h
  bosonglwidget.cpp
  bosonglwidget.h
  bosongroundthemedata.cpp
  bosongroundthemedata.h
  bosonguistarting.cpp
  bosonguistarting.h