Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
Project homepage:
http://sourceforge.net/projects/angelion-tdc
Programming language(s): C,Python
License: other
Some source files from: Angelion - The Demon Conflict/arch/trunk/floors/earth
earth_fmasks/
earth_fmasks.arc
earth_m1.101.png
earth_m10.101.png
earth_m11.101.png
earth_m12.101.png
earth_m13.101.png
earth_m14.101.png
earth_m15.101.png
earth_m16.101.png
earth_m17.101.png
earth_m18.101.png
earth_m19.101.png
earth_m2.101.png
earth_m20.101.png
earth_m21.101.png
earth_m22.101.png
earth_m3.101.png
earth_m4.101.png
earth_m5.101.png
earth_m6.101.png
earth_m7.101.png
earth_m8.101.png
earth_m9.101.png
earth.arc
earth_brown1.101.png
earth_brown2.101.png
earth_brown3.101.png
earth_brown4.101.png
earth_dark1.101.png
earth_dark2.101.png
earth_dark3.101.png
floor_earth1a.101.png
floor_earth1b.101.png
floor_earth1c.101.png
floor_earth1d.101.png
floor_earth1e.101.png
floor_earth_light1a.101.png
floor_earth_light1b.101.png
See more files for this project here