Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
Project homepage:
http://sourceforge.net/projects/angelion-tdc
Programming language(s): C,Python
License: other
Some source files from: Angelion - The Demon Conflict/arch/trunk/floors/flagstone
flagstone.arc
floor_flagm1.101.png
floor_flagm2.101.png
floor_flagm3.101.png
floor_flagm4.101.png
floor_flagstone1a.101.png
floor_flagstone1b.101.png
floor_flagstone1c.101.png
floor_flagstone1d.101.png
floor_fs_grey1a.101.png
floor_fs_grey1b.101.png
floor_fs_grey1c.101.png
floor_fs_grey1d.101.png
floor_fstone2a.101.png
floor_fstone2b.101.png
floor_fstone2c.101.png
floor_fstone2d.101.png
floor_fstone2e.101.png
floor_fstone2f.101.png
floor_fstone2g.101.png
floor_fstone2h.101.png
floor_fstone2i.101.png
floor_fstone2j.101.png
floor_rhomb.101.png
fstone.arc
See more files for this project here