NeoenEngine NG (Next Generation) is the evolution of neoengine one,it\'s a different development from NeoEngine2, it\'s a direct inherits from NeoEngine one.\n
Makefile.am SConscript aabb.cpp aabb.h activator.h activator_inl.h adaptor.cpp adaptor.h animatednode.cpp animatednode.h animatedsubmesh.cpp animatedsubmesh.h animation.h animation_inl.h animator.h animator_inl.h astar.cpp astar.h audio.cpp audio.h base.cpp base.h basetypes.h bitparser.cpp bitparser.h bone.cpp bone.h boundingvolume.h buffer.cpp buffer.h callback.h camera.cpp camera.h capsule.cpp capsule.h collision.cpp collision.h collisiongeometry.cpp collisiongeometry.h color.cpp color.h config.cpp config.h console.cpp console.h contact.h core.cpp core.h device.cpp directory.cpp directory.h dll.c file.cpp file.h filecodec.cpp filecodec.h filemanager.cpp filemanager.h filetype.cpp filetype.h font.cpp font.h frustum.cpp frustum.h gpucalc.cpp gpucalc.h gpumatrix.h hash.h hashstring.cpp hashstring.h hashstring_inl.h hashtable.h hashtable_inl.h hierarchynode.h hierarchynode_inl.h input.cpp input.h inputentity.h joint.cpp joint.h keyframe.h light.cpp light.h line.h loadableentity.cpp loadableentity.h logstream.cpp logstream.h massparticle.cpp massparticle.h material.cpp material.h mesh.cpp mesh.h module.cpp module.h movie.cpp movie.h mutex.cpp mutex.h nemath.cpp nemath.h