MaNGOS is an object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It\'s an educational project, to help developers get familar with large scale C++ and C# development projects.
Dynamic/ FactoryHolder.h ObjectRegistry.h GameSystem/ Grid.h GridLoader.h GridRefManager.h GridReference.h NGrid.h TypeContainer.h TypeContainerFunctions.h TypeContainerFunctionsPtr.h TypeContainerVisitor.h Network/ SocketDefines.h Platform/ CompilerDefs.h Define.h Policies/ CreationPolicy.h ObjectLifeTime.cpp ObjectLifeTime.h Singleton.h SingletonImp.h ThreadingModel.h Utilities/ CountedReference/ Reference.h ReferenceHolder.h ReferenceImpl.h LinkedReference/ RefManager.h Reference.h ByteConverter.h Callback.h EventProcessor.cpp EventProcessor.h HashMap.h LinkedList.h TypeList.h Makefile.am