Show PlayingStandTest.java syntax highlighted
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package net.sourceforge.cruisecontrol.sampleproject.connectfour;
import junit.framework.TestCase;
public class PlayingStandTest extends TestCase {
public void testFourConnected() throws GameOverException {
PlayingStand stand = new PlayingStand();
assertFalse(stand.areFourConnected());
stand.dropRed(0);
stand.dropBlack(6);
assertFalse(stand.areFourConnected());
stand.dropRed(0);
stand.dropBlack(6);
assertFalse(stand.areFourConnected());
stand.dropRed(0);
stand.dropBlack(6);
assertFalse(stand.areFourConnected());
stand.dropRed(0);
assertTrue(stand.areFourConnected());
try {
stand.dropBlack(6);
fail("Game is over, should be an exception");
} catch (GameOverException expected) {
}
}
public void testFourConnectedHorizontally() throws GameOverException {
PlayingStand stand = new PlayingStand();
createRedWinsHorizontally(stand);
assertTrue(stand.areFourConnected());
try {
stand.dropBlack(6);
fail("Game is over, should be an exception");
} catch (GameOverException expected) {
}
}
private void createRedWinsHorizontally(PlayingStand stand) {
assertFalse(stand.areFourConnected());
stand.dropRed(0);
stand.dropBlack(6);
assertFalse(stand.areFourConnected());
stand.dropRed(1);
stand.dropBlack(6);
assertFalse(stand.areFourConnected());
stand.dropRed(2);
stand.dropBlack(6);
assertFalse(stand.areFourConnected());
stand.dropRed(3);
}
public void testFourConnectedDiagonally() throws GameOverException {
PlayingStand stand = new PlayingStand();
createRedWinsDiagonallyUpward(stand);
assertTrue(stand.areFourConnected());
try {
stand.dropBlack(6);
fail("Game is over, should be an exception");
} catch (GameOverException expected) {
}
assertEquals(Chip.RED, stand.getWinner());
}
public void testStandControlsTurns() throws GameOverException {
PlayingStand stand = new PlayingStand();
stand.dropRed(1);
try {
stand.dropRed(1);
fail("Expected an exception");
} catch (OutOfTurnException expected) {
}
stand.dropBlack(1);
try {
stand.dropBlack(1);
fail("Expected an exception");
} catch (OutOfTurnException expected) {
}
stand.dropRed(1);
stand.dropBlack(2);
}
public void testFullColumn() {
PlayingStand stand = new PlayingStand();
stand.dropRed(0);
stand.dropBlack(0);
stand.dropRed(0);
stand.dropBlack(0);
stand.dropRed(0);
stand.dropBlack(0);
try {
stand.dropRed(0);
fail("Expected an exception");
} catch (FullColumnException expected) {
}
}
public void testNonExistentColumn() {
PlayingStand stand = new PlayingStand();
try {
stand.dropRed(-1);
fail("Expected an exception");
} catch (InvalidColumnException expected) {
}
try {
stand.dropBlack(-1);
fail("Expected an exception");
} catch (InvalidColumnException expected) {
}
try {
stand.dropRed(7);
fail("Expected an exception");
} catch (InvalidColumnException expected) {
}
try {
stand.dropRed(8);
fail("Expected an exception");
} catch (InvalidColumnException expected) {
}
try {
stand.dropRed(10000);
fail("Expected an exception");
} catch (InvalidColumnException expected) {
}
try {
stand.dropRed(Integer.MAX_VALUE);
fail("Expected an exception");
} catch (InvalidColumnException expected) {
}
try {
stand.dropRed(Integer.MIN_VALUE);
fail("Expected an exception");
} catch (InvalidColumnException expected) {
}
}
public void testNoWinner() {
PlayingStand stand = new PlayingStand();
fillWholeStandWithoutWinner(stand);
assertFalse(stand.areFourConnected());
assertTrue(stand.isGameOver());
assertNull(stand.getWinner());
try {
stand.dropRed(0);
fail("Expected an exception");
} catch (GameOverException expected) {
}
}
/**
* 5|
* 4|
* 3| R
* 2| B R
* 1| R B R
* 0| B R B R B
* --------------
* 0 1 2 3 4 5 6
*/
public void testDownwardDiagonalWins() {
PlayingStand stand = new PlayingStand();
stand.dropRed(3);
stand.dropBlack(2);
stand.dropRed(2);
stand.dropBlack(0);
stand.dropRed(1);
stand.dropBlack(1);
stand.dropRed(1);
stand.dropBlack(4);
stand.dropRed(0);
stand.dropBlack(0);
stand.dropRed(0);
assertTrue(stand.areFourConnected());
assertTrue(stand.isGameOver());
}
public void testWinningPlacement() {
PlayingStand stand = new PlayingStand();
createRedWinsDiagonallyUpward(stand);
PlayingStand.WinningPlacement placement = stand.getWinningPlacement();
assertNotNull(placement);
Cell startCell = placement.getStartingCell();
assertEquals(0, startCell.getColumn());
assertEquals(0, startCell.getRow());
assertEquals(Direction.UPWARD_DIAGONAL, placement.getDirection());
stand = new PlayingStand();
createRedWinsHorizontally(stand);
placement = stand.getWinningPlacement();
assertEquals(0, placement.getStartingCell().getColumn());
assertEquals(0, placement.getStartingCell().getRow());
assertEquals(Direction.HORIZONTAL, placement.getDirection());
}
public void testNoWinningPlacementBeforeGameOver() {
PlayingStand stand = new PlayingStand();
try {
stand.getWinningPlacement();
fail("Expected an exception");
} catch (GameNotOverException expected) {
}
fillWholeStandWithoutWinner(stand);
try {
stand.getWinningPlacement();
fail("Expected an exception");
} catch (StalemateException expected) {
}
}
private void createRedWinsDiagonallyUpward(PlayingStand stand) {
assertFalse(stand.areFourConnected());
stand.dropRed(0);
stand.dropBlack(1);
assertFalse(stand.areFourConnected());
stand.dropRed(1);
stand.dropBlack(2);
assertFalse(stand.areFourConnected());
stand.dropRed(2);
stand.dropBlack(3);
stand.dropRed(2);
assertFalse(stand.areFourConnected());
stand.dropBlack(5);
stand.dropRed(3);
stand.dropBlack(3);
stand.dropRed(3);
}
private void fillWholeStandWithoutWinner(PlayingStand stand) {
stand.dropRed(0);
stand.dropBlack(1);
stand.dropRed(0);
stand.dropBlack(1);
stand.dropRed(0);
stand.dropBlack(1);
stand.dropRed(1);
stand.dropBlack(0);
stand.dropRed(1);
stand.dropBlack(0);
stand.dropRed(1);
stand.dropBlack(0);
stand.dropRed(2);
stand.dropBlack(3);
stand.dropRed(2);
stand.dropBlack(3);
stand.dropRed(2);
stand.dropBlack(3);
stand.dropRed(3);
stand.dropBlack(2);
stand.dropRed(3);
stand.dropBlack(2);
stand.dropRed(3);
stand.dropBlack(2);
stand.dropRed(4);
stand.dropBlack(5);
stand.dropRed(4);
stand.dropBlack(5);
stand.dropRed(4);
stand.dropBlack(5);
stand.dropRed(5);
stand.dropBlack(4);
stand.dropRed(5);
stand.dropBlack(4);
stand.dropRed(5);
stand.dropBlack(4);
stand.dropRed(6);
stand.dropBlack(6);
stand.dropRed(6);
stand.dropBlack(6);
stand.dropRed(6);
stand.dropBlack(6);
}
}
See more files for this project here
CruiseControl is a framework for a continuous build process. It includes, but is not limited to, plugins for email notification, Ant, and various source control tools. A web interface is provided to view the details of the current and previous builds.
Project homepage:
http://sourceforge.net/projects/cruisecontrol
Programming language(s): Java,XML
License: other
CellTest.java
PlayingStandTest.java