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Spatial Knowledge Experiments

A simulation of 3D virtual worlds for psychological experiments

Project homepage: http://sourceforge.net/projects/ske
Programming language(s): C,C++,Perl
License: other



Some source files from: Spatial Knowledge Experiments/SK
  data/
    SKE/
      aws/
        C.bmp
        D1.bmp
        D2.bmp
        F.bmp
        I1.bmp
        I2.bmp
        L1.bmp
        L2.bmp
        L3.bmp
        L4.bmp
        OLDui.def
        T1.bmp
        T2.bmp
        hackeduiNEW.def
        uiNEW.def
        uiNEW.ui
        uiREPLAY.def
        uiREPLAY.ui
        windows_skin.def
      font/
        KSignFont.csf
      mission/
      model/
        balazar/
          attente.caf
          balazar.cfg
          balazar.crf
          balazar.csf
          balazar.png
          balazar.xml
          chute.caf
          marche.caf
          perso.cmf
          recule.caf
          tourneD.caf
          tourneG.caf
        PLRhead
        PLRlower
        PLRupper
        SPRarrow
        SPRball
        SPRbody
        SPRchair
        SPRcolumn
        SPRcornerdesk
        SPRhydrant
        SPRimac
        SPRkuros
        SPRoutdoorchair
        SPRpail
        SPRsofa
        SPRstool
        SPRtarget
        SPRtelephone
        SPRtrashcan
        SPRtricycle
        axe.spr
        board.spr
        spoon2.spr
        urn.spr
      terrain/
        detail2.jpg
        down.jpg
        grass.jpg
        heightmap.png
        materialmap.png
        sketerrain
        terrbed.png
        terrearth.png
        terrgrass.png
        terrsnow.png
        terrwater.png
      texture/
        006terresable.jpg
        BENEDETI.GIF
        C.png
        Copia di mission_terminated.gif
        Copia di path_completed.gif
        Copia di target_reached.gif
        Copia di time_expired.gif
        D1.png
        D2.png
        F.png
        I1.png
        I2.png
        L1.png
        L2.png
        L3.png
        L4.png
        Notty1.jpg
        T1.png
        T2.png
        WHITEASH.GIF
        axe01v.01.jpg
        ball.jpg
        blue.gif
        board_texture.png
        brick1.bmp
        clouds.jpg
        clouds2.jpg
        floor.jpg
        floor2.jpg
        hydrant01.tga
        hydred.tga
        imac.jpg
        look_towards.gif
        mission_terminated.gif
        mpNormal.bmp
        mpPath.bmp
        mpPicking.bmp
        mpRotating.bmp
        parket.jpg
        path_completed.gif
        ripley.mat.tga
        ripley.tga
        ripleyhead.mat.tga
        skybox_b.jpg
        skybox_d.jpg
        skybox_f.jpg
        skybox_l.jpg
        skybox_r.jpg
        skybox_u.jpg
        sofleath.tga
        sofleathg.tga
        startingBall.jpg
        stlleth.tga
        stlwood.tga
        target_mat.tga
        target_reached.gif
        terrearth.png
        terrgrass.png
        terrsnow.png
        time_expired.gif
        transparent.gif
        view_finder.bmp
        wall.bmp
        wall2.bmp
        white.gif
        wrong_way.gif
        yellow.gif
      SKE.cfg
      autoexec.cfg
      initpos.xml
      landmarkslist.xml
      level.xml
      path.xml
      task.xml
  doc/
    manual.txt
  mk/
    autoconf/
    jam/
    msvcgen/
    perl5/
  msvc/
    README
    appske.dsp
    appske.rc
    appske.vcproj
    grpall_ske.dsp
    grpall_ske.vcproj
    grpapps_ske.dsp
    grpapps_ske.vcproj
    grplibs_ske.dsp
    grplibs_ske.vcproj
    grpplugins_ske.dsp
    grpplugins_ske.vcproj
    plgisense.dsp
    plgisense.rc
    plgisense.vcproj
    plgjoystick.dsp
    plgjoystick.rc
    plgjoystick.vcproj
    wksske.dsw
    wksske.sln
  scripts/
    QT2DEF.BAT
    krontab.txt
    startup_web_update_from_svn.sh
    web_update_from_svn.sh
  src/
    isense/
    joystick/
    Jamfile
    KImageCardinalDirection.h
    SKE.cpp
    SKE.h
    eulerangles.c
    eulerangles.h
    ikdraggable.cpp
    ikdraggable.h
    ikdraghandler.h
    ikmission.h
    ikxmlreader.h
    ikxmlwriter.h
    kappstate.cpp
    kappstate.h
    kbasedraggable.cpp
    kbasedraggable.h
    kbasedraghandler.cpp
    kbasedraghandler.h
    kblock.cpp
    kblock.h
    kblockId.h
    kblockid.cpp
    kcamera.cpp
    kcamera.h
    kcollision.cpp
    kcommandprocessor.cpp
    kcommandprocessor.h
    kconstant.cpp
    kconstant.h
    kcursor3d.cpp
    kcursor3d.h
    kdata.cpp
    kdata.h
    kdatalist.cpp
    kdatalist.h
    kdragmanager.cpp
    kdragmanager.h
    keventhandlermanager.cpp
    keventhandlermanager.h
    kflags.cpp
    kflags.h
    kimagecardinaldirection.cpp
    kkeys.cpp
    kkeys.h
    kkeystate.cpp
    kkeystate.h
    klandmark.cpp
    klandmark.h
    klandmarklist.cpp
    klandmarklist.h
    klight.cpp
    klight.h
    klightlist.cpp
    klightlist.h
    kmap.cpp
    kmap.h
    kmission.cpp
    kmission.h
    kmissiontype.cpp
    kmissiontype.h
    kmode.cpp
    kmode.h
    kmousemanager.cpp
    kmousemanager.h
    kobject3d.cpp
    kobject3d.h
    korientation.cpp
    korientation.h
    kpath.cpp
    kpath.h
    kpathfollower.cpp
    kpathfollower.h
    kplayer.cpp
    kplayer.h
  Jamfile.in
  Jamrules
  LGPL_license.txt
  README
  autogen.sh
  config-msvc.h
  config.h.in
  configure
  configure.ac
  readme_first.txt
  todo.txt
  vfs.cfg



See more files for this project here