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The Nebula Device

Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.

Project homepage: http://sourceforge.net/projects/nebuladevice
Programming language(s): C,C++,Python
License: other



Some source files from: The Nebula Device/nebula2/code/mangalore
  application/
    app.cc
    app.h
    gamestatehandler.cc
    gamestatehandler.h
    guieventhandler.cc
    guieventhandler.h
    guistatehandler.cc
    guistatehandler.h
    playvideohandler.cc
    playvideohandler.h
    statehandler.cc
    statehandler.h
  attr/
    _attrid.h
    _attridtyped.cc
    _attridtyped.h
    attributeclasses.h
    attributeid.cc
    attributeid.h
    attributes.cc
    attributes.h
    boolattributeid.h
    floatattributeid.h
    intattributeid.h
    matrix44attributeid.h
    stringattributeid.h
    vector3attributeid.h
    vector4attributeid.h
    voidattributeid.h
  audio/
    entity.cc
    entity.h
    listener.cc
    listener.h
    server.cc
    server.h
    soundfxhandler.cc
    soundfxhandler.h
    wavebank.cc
    wavebank.h
    waveresource.cc
    waveresource.h
  bldfiles/
    application.bld
    attr.bld
    audio.bld
    ceui.bld
    db.bld
    foundation.bld
    fsm.bld
    game.bld
    graphics.bld
    input.bld
    loader.bld
    managers.bld
    mangalorelibs.bld
    mangaloretools.bld
    message.bld
    msg.bld
    navigation.bld
    physics.bld
    properties.bld
    script.bld
    tools.bld
    ui.bld
    util.bld
    vfx.bld
    viewer.bld
  ceui/
    ceguitimesource.cc
    ceguitimesource.h
    logger.cc
    logger.h
    renderer.cc
    renderer.h
    resourceprovider.cc
    resourceprovider.h
    server.cc
    server.h
    texture.cc
    texture.h
  db/
    attribute.h
    attributecontainer.cc
    attributecontainer.h
    entity.cc
    entity.h
    query.cc
    query.h
    reader.cc
    reader.h
    server.cc
    server.h
    writer.cc
    writer.h
  foundation/
    factory.cc
    factory.h
    ptr.h
    refcounted.cc
    refcounted.h
    rtti.h
    server.cc
    server.h
  fsm/
    action.cc
    action.h
    condition.cc
    condition.h
    finitestatemachine.cc
    finitestatemachine.h
    fsmfactory.cc
    fsmfactory.h
    state.cc
    state.h
  game/
  graphics/
  input/
  lib/
  loader/
  managers/
  message/
  msg/
  navigation/
  physics/
  properties/
  script/
  tools/
  ui/
  util/
  vfx/
  viewer/



See more files for this project here