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dec_audio.h from The Open2x Project at Krugle


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// dec_audio.c:
extern void afm_help();
//extern int init_best_audio_codec(sh_audio_t *sh_audio,char* audio_codec,char* audio_fm);
extern int init_audio_codec(sh_audio_t *sh_audio);
extern int init_audio(sh_audio_t *sh_audio,char* codecname,char* afm,int status);
extern int init_best_audio_codec(sh_audio_t *sh_audio,char** audio_codec_list,char** audio_fm_list);
extern int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen);
extern void resync_audio_stream(sh_audio_t *sh_audio);
extern void skip_audio_frame(sh_audio_t *sh_audio);
extern void uninit_audio(sh_audio_t *sh_audio);

extern int init_audio_filters(sh_audio_t *sh_audio, 
	int in_samplerate, int in_channels, int in_format, int in_bps,
	int out_samplerate, int out_channels, int out_format, int out_bps,
	int out_minsize, int out_maxsize);
extern int preinit_audio_filters(sh_audio_t *sh_audio,
        int in_samplerate, int in_channels, int in_format, int in_bps,
        int* out_samplerate, int* out_channels, int* out_format, int out_bps);




See more files for this project here

The Open2x Project

The Open2x project exists to provide an open source resource for the GP2X handheld console based on the MagicEyes MMSP2 processing platform and MP2520F SoC. The project hosts Linux kernel source for the GP2X, boot loader (U-Boot) source and more.

Project homepage: http://www.distant-earth.com/open2x
Programming language(s): Assembly,C,C++
License: other

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  dec_audio.h
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