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PluginManagerDialog.h from osgDesigner at Krugle


Show PluginManagerDialog.h syntax highlighted

#ifndef __PLUGINMANAGERDIALOG_H__
#define __PLUGINMANAGERDIALOG_H__ 1


#include <osgIntrospectionToolKit/signalslib.hpp>
#include "ui_PluginDialog.h"

namespace osgDesigner
{
    class	PluginManagerDialog : public QDialog, private  Ui::osgd_PluginDialog
    {
    	Q_OBJECT
    	public :
    		PluginManagerDialog(QWidget *parent = 0);
            
            void    reload();    
    	protected:
    		void 	fillEditorPluginList();
    		void 	fillWrapperPluginList();
    		void 	fillRenderPluginList();
    			

    	public slots:
    		void 	loadUnloadEditorPlugin(QListWidgetItem * item);
            void    loadUnloadRenderPlugin(const QString & text);
    		void 	getPluginInfo();
            void    loadWrappers();
    	
            virtual void showEvent(QShowEvent * event);
    };
}
#endif // ** __PLUGINMANAGERDIALOG_H__ ** //




See more files for this project here

osgDesigner

osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.

Project homepage: http://sourceforge.net/projects/osgdesigner
Programming language(s): C++,Shell Script
License: other

  CConfig.h
  CFileMenu.h
  CMainWindow.h
  CPropertiesModel.h
  CPropertiesView.h
  CPropertiesWidget.h
  CPropertyInfoModel.h
  CSceneGraphEditMenu.h
  CSceneGraphModel.h
  CSceneGraphView.h
  CSceneGraphWidget.h
  CTypeModel.h
  CTypeWidget.h
  CValueMimeData.h
  CValueModel.h
  CValueView.h
  Export.h
  FlagsConstructorDialog.h
  FlowLayout.h
  IEditorWidgetABC.h
  IListModel.h
  ITreeModel.h
  MACRO.h
  PluginManagerDialog.h
  SConfigManager.h
  SWorkSpace.h