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IEditorWidgetABC.h from osgDesigner at Krugle


Show IEditorWidgetABC.h syntax highlighted

#ifndef IEDITORWIDGETABC_H_
#define IEDITORWIDGETABC_H_

#include <osgIntrospectionToolKit/signalslib.hpp>

#include <QtGui/QWidget>
#include <osgIntrospectionToolKit/CReflectedRefPointer.h>

namespace osgDesigner
{
    class IEditorWidgetABC: public QWidget
    {
        public:
        	IEditorWidgetABC() 
            : QWidget()
            {}
        	virtual ~IEditorWidgetABC() {}

            /** Set the value to edit with this editor.
             *  The editor must do a signal/slot connection with the CReflectedRefPointer
             *  \@param rrp is a CReflectedRefPointer which containe the value to edit
             *  \@return true is the value is accepted by the editor, false otherwise
             **/ 
            virtual bool setEditedValue(osgIntrospectionToolKit::CReflectedRefPointer* rrp) = 0;
    };
}

#endif /*IEDITORWIDGETABC_H_*/




See more files for this project here

osgDesigner

osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.

Project homepage: http://sourceforge.net/projects/osgdesigner
Programming language(s): C++,Shell Script
License: other

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  CPropertiesView.h
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  CSceneGraphModel.h
  CSceneGraphView.h
  CSceneGraphWidget.h
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  CTypeWidget.h
  CValueMimeData.h
  CValueModel.h
  CValueView.h
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  FlowLayout.h
  IEditorWidgetABC.h
  IListModel.h
  ITreeModel.h
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  PluginManagerDialog.h
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  SWorkSpace.h