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be_aas_file.c from Nxabega at Krugle


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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

/*****************************************************************************
 * name:		be_aas_file.c
 *
 * desc:		AAS file loading/writing
 *
 * $Archive: /MissionPack/code/botlib/be_aas_file.c $
 *
 *****************************************************************************/

#include "../game/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "l_libvar.h"
#include "l_utils.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"

//#define AASFILEDEBUG

//===========================================================================
//
// Parameter:               -
// Returns:                 -
// Changes Globals:     -
//===========================================================================
void AAS_SwapAASData(void)
{
	int             i, j;

	//bounding boxes
	for(i = 0; i < aasworld.numbboxes; i++)
	{
		aasworld.bboxes[i].presencetype = LittleLong(aasworld.bboxes[i].presencetype);
		aasworld.bboxes[i].flags = LittleLong(aasworld.bboxes[i].flags);
		for(j = 0; j < 3; j++)
		{
			aasworld.bboxes[i].mins[j] = LittleLong(aasworld.bboxes[i].mins[j]);
			aasworld.bboxes[i].maxs[j] = LittleLong(aasworld.bboxes[i].maxs[j]);
		}						//end for
	}							//end for
	//vertexes
	for(i = 0; i < aasworld.numvertexes; i++)
	{
		for(j = 0; j < 3; j++)
			aasworld.vertexes[i][j] = LittleFloat(aasworld.vertexes[i][j]);
	}							//end for
	//planes
	for(i = 0; i < aasworld.numplanes; i++)
	{
		for(j = 0; j < 3; j++)
			aasworld.planes[i].normal[j] = LittleFloat(aasworld.planes[i].normal[j]);
		aasworld.planes[i].dist = LittleFloat(aasworld.planes[i].dist);
		aasworld.planes[i].type = LittleLong(aasworld.planes[i].type);
	}							//end for
	//edges
	for(i = 0; i < aasworld.numedges; i++)
	{
		aasworld.edges[i].v[0] = LittleLong(aasworld.edges[i].v[0]);
		aasworld.edges[i].v[1] = LittleLong(aasworld.edges[i].v[1]);
	}							//end for
	//edgeindex
	for(i = 0; i < aasworld.edgeindexsize; i++)
	{
		aasworld.edgeindex[i] = LittleLong(aasworld.edgeindex[i]);
	}							//end for
	//faces
	for(i = 0; i < aasworld.numfaces; i++)
	{
		aasworld.faces[i].planenum = LittleLong(aasworld.faces[i].planenum);
		aasworld.faces[i].faceflags = LittleLong(aasworld.faces[i].faceflags);
		aasworld.faces[i].numedges = LittleLong(aasworld.faces[i].numedges);
		aasworld.faces[i].firstedge = LittleLong(aasworld.faces[i].firstedge);
		aasworld.faces[i].frontarea = LittleLong(aasworld.faces[i].frontarea);
		aasworld.faces[i].backarea = LittleLong(aasworld.faces[i].backarea);
	}							//end for
	//face index
	for(i = 0; i < aasworld.faceindexsize; i++)
	{
		aasworld.faceindex[i] = LittleLong(aasworld.faceindex[i]);
	}							//end for
	//convex areas
	for(i = 0; i < aasworld.numareas; i++)
	{
		aasworld.areas[i].areanum = LittleLong(aasworld.areas[i].areanum);
		aasworld.areas[i].numfaces = LittleLong(aasworld.areas[i].numfaces);
		aasworld.areas[i].firstface = LittleLong(aasworld.areas[i].firstface);
		for(j = 0; j < 3; j++)
		{
			aasworld.areas[i].mins[j] = LittleFloat(aasworld.areas[i].mins[j]);
			aasworld.areas[i].maxs[j] = LittleFloat(aasworld.areas[i].maxs[j]);
			aasworld.areas[i].center[j] = LittleFloat(aasworld.areas[i].center[j]);
		}						//end for
	}							//end for
	//area settings
	for(i = 0; i < aasworld.numareasettings; i++)
	{
		aasworld.areasettings[i].contents = LittleLong(aasworld.areasettings[i].contents);
		aasworld.areasettings[i].areaflags = LittleLong(aasworld.areasettings[i].areaflags);
		aasworld.areasettings[i].presencetype = LittleLong(aasworld.areasettings[i].presencetype);
		aasworld.areasettings[i].cluster = LittleLong(aasworld.areasettings[i].cluster);
		aasworld.areasettings[i].clusterareanum = LittleLong(aasworld.areasettings[i].clusterareanum);
		aasworld.areasettings[i].numreachableareas = LittleLong(aasworld.areasettings[i].numreachableareas);
		aasworld.areasettings[i].firstreachablearea = LittleLong(aasworld.areasettings[i].firstreachablearea);
	}							//end for
	//area reachability
	for(i = 0; i < aasworld.reachabilitysize; i++)
	{
		aasworld.reachability[i].areanum = LittleLong(aasworld.reachability[i].areanum);
		aasworld.reachability[i].facenum = LittleLong(aasworld.reachability[i].facenum);
		aasworld.reachability[i].edgenum = LittleLong(aasworld.reachability[i].edgenum);
		for(j = 0; j < 3; j++)
		{
			aasworld.reachability[i].start[j] = LittleFloat(aasworld.reachability[i].start[j]);
			aasworld.reachability[i].end[j] = LittleFloat(aasworld.reachability[i].end[j]);
		}						//end for
		aasworld.reachability[i].traveltype = LittleLong(aasworld.reachability[i].traveltype);
		aasworld.reachability[i].traveltime = LittleShort(aasworld.reachability[i].traveltime);
	}							//end for
	//nodes
	for(i = 0; i < aasworld.numnodes; i++)
	{
		aasworld.nodes[i].planenum = LittleLong(aasworld.nodes[i].planenum);
		aasworld.nodes[i].children[0] = LittleLong(aasworld.nodes[i].children[0]);
		aasworld.nodes[i].children[1] = LittleLong(aasworld.nodes[i].children[1]);
	}							//end for
	//cluster portals
	for(i = 0; i < aasworld.numportals; i++)
	{
		aasworld.portals[i].areanum = LittleLong(aasworld.portals[i].areanum);
		aasworld.portals[i].frontcluster = LittleLong(aasworld.portals[i].frontcluster);
		aasworld.portals[i].backcluster = LittleLong(aasworld.portals[i].backcluster);
		aasworld.portals[i].clusterareanum[0] = LittleLong(aasworld.portals[i].clusterareanum[0]);
		aasworld.portals[i].clusterareanum[1] = LittleLong(aasworld.portals[i].clusterareanum[1]);
	}							//end for
	//cluster portal index
	for(i = 0; i < aasworld.portalindexsize; i++)
	{
		aasworld.portalindex[i] = LittleLong(aasworld.portalindex[i]);
	}							//end for
	//cluster
	for(i = 0; i < aasworld.numclusters; i++)
	{
		aasworld.clusters[i].numareas = LittleLong(aasworld.clusters[i].numareas);
		aasworld.clusters[i].numreachabilityareas = LittleLong(aasworld.clusters[i].numreachabilityareas);
		aasworld.clusters[i].numportals = LittleLong(aasworld.clusters[i].numportals);
		aasworld.clusters[i].firstportal = LittleLong(aasworld.clusters[i].firstportal);
	}							//end for
}								//end of the function AAS_SwapAASData

//===========================================================================
// dump the current loaded aas file
//
// Parameter:               -
// Returns:                 -
// Changes Globals:     -
//===========================================================================
void AAS_DumpAASData(void)
{
	aasworld.numbboxes = 0;
	if(aasworld.bboxes)
		FreeMemory(aasworld.bboxes);
	aasworld.bboxes = NULL;
	aasworld.numvertexes = 0;
	if(aasworld.vertexes)
		FreeMemory(aasworld.vertexes);
	aasworld.vertexes = NULL;
	aasworld.numplanes = 0;
	if(aasworld.planes)
		FreeMemory(aasworld.planes);
	aasworld.planes = NULL;
	aasworld.numedges = 0;
	if(aasworld.edges)
		FreeMemory(aasworld.edges);
	aasworld.edges = NULL;
	aasworld.edgeindexsize = 0;
	if(aasworld.edgeindex)
		FreeMemory(aasworld.edgeindex);
	aasworld.edgeindex = NULL;
	aasworld.numfaces = 0;
	if(aasworld.faces)
		FreeMemory(aasworld.faces);
	aasworld.faces = NULL;
	aasworld.faceindexsize = 0;
	if(aasworld.faceindex)
		FreeMemory(aasworld.faceindex);
	aasworld.faceindex = NULL;
	aasworld.numareas = 0;
	if(aasworld.areas)
		FreeMemory(aasworld.areas);
	aasworld.areas = NULL;
	aasworld.numareasettings = 0;
	if(aasworld.areasettings)
		FreeMemory(aasworld.areasettings);
	aasworld.areasettings = NULL;
	aasworld.reachabilitysize = 0;
	if(aasworld.reachability)
		FreeMemory(aasworld.reachability);
	aasworld.reachability = NULL;
	aasworld.numnodes = 0;
	if(aasworld.nodes)
		FreeMemory(aasworld.nodes);
	aasworld.nodes = NULL;
	aasworld.numportals = 0;
	if(aasworld.portals)
		FreeMemory(aasworld.portals);
	aasworld.portals = NULL;
	aasworld.numportals = 0;
	if(aasworld.portalindex)
		FreeMemory(aasworld.portalindex);
	aasworld.portalindex = NULL;
	aasworld.portalindexsize = 0;
	if(aasworld.clusters)
		FreeMemory(aasworld.clusters);
	aasworld.clusters = NULL;
	aasworld.numclusters = 0;
	//
	aasworld.loaded = qfalse;
	aasworld.initialized = qfalse;
	aasworld.savefile = qfalse;
}								//end of the function AAS_DumpAASData

//===========================================================================
//
// Parameter:               -
// Returns:                 -
// Changes Globals:     -
//===========================================================================
#ifdef AASFILEDEBUG
void AAS_FileInfo(void)
{
	int             i, n, optimized;

	botimport.Print(PRT_MESSAGE, "version = %d\n", AASVERSION);
	botimport.Print(PRT_MESSAGE, "numvertexes = %d\n", aasworld.numvertexes);
	botimport.Print(PRT_MESSAGE, "numplanes = %d\n", aasworld.numplanes);
	botimport.Print(PRT_MESSAGE, "numedges = %d\n", aasworld.numedges);
	botimport.Print(PRT_MESSAGE, "edgeindexsize = %d\n", aasworld.edgeindexsize);
	botimport.Print(PRT_MESSAGE, "numfaces = %d\n", aasworld.numfaces);
	botimport.Print(PRT_MESSAGE, "faceindexsize = %d\n", aasworld.faceindexsize);
	botimport.Print(PRT_MESSAGE, "numareas = %d\n", aasworld.numareas);
	botimport.Print(PRT_MESSAGE, "numareasettings = %d\n", aasworld.numareasettings);
	botimport.Print(PRT_MESSAGE, "reachabilitysize = %d\n", aasworld.reachabilitysize);
	botimport.Print(PRT_MESSAGE, "numnodes = %d\n", aasworld.numnodes);
	botimport.Print(PRT_MESSAGE, "numportals = %d\n", aasworld.numportals);
	botimport.Print(PRT_MESSAGE, "portalindexsize = %d\n", aasworld.portalindexsize);
	botimport.Print(PRT_MESSAGE, "numclusters = %d\n", aasworld.numclusters);
	//
	for(n = 0, i = 0; i < aasworld.numareasettings; i++)
	{
		if(aasworld.areasettings[i].areaflags & AREA_GROUNDED)
			n++;
	}							//end for
	botimport.Print(PRT_MESSAGE, "num grounded areas = %d\n", n);
	//
	botimport.Print(PRT_MESSAGE, "planes size %d bytes\n", aasworld.numplanes * sizeof(aas_plane_t));
	botimport.Print(PRT_MESSAGE, "areas size %d bytes\n", aasworld.numareas * sizeof(aas_area_t));
	botimport.Print(PRT_MESSAGE, "areasettings size %d bytes\n", aasworld.numareasettings * sizeof(aas_areasettings_t));
	botimport.Print(PRT_MESSAGE, "nodes size %d bytes\n", aasworld.numnodes * sizeof(aas_node_t));
	botimport.Print(PRT_MESSAGE, "reachability size %d bytes\n", aasworld.reachabilitysize * sizeof(aas_reachability_t));
	botimport.Print(PRT_MESSAGE, "portals size %d bytes\n", aasworld.numportals * sizeof(aas_portal_t));
	botimport.Print(PRT_MESSAGE, "clusters size %d bytes\n", aasworld.numclusters * sizeof(aas_cluster_t));

	optimized = aasworld.numplanes * sizeof(aas_plane_t) +
		aasworld.numareas * sizeof(aas_area_t) +
		aasworld.numareasettings * sizeof(aas_areasettings_t) +
		aasworld.numnodes * sizeof(aas_node_t) +
		aasworld.reachabilitysize * sizeof(aas_reachability_t) +
		aasworld.numportals * sizeof(aas_portal_t) + aasworld.numclusters * sizeof(aas_cluster_t);
	botimport.Print(PRT_MESSAGE, "optimzed size %d KB\n", optimized >> 10);
}								//end of the function AAS_FileInfo
#endif							//AASFILEDEBUG
//===========================================================================
// allocate memory and read a lump of a AAS file
//
// Parameter:               -
// Returns:                 -
// Changes Globals:     -
//===========================================================================
char           *AAS_LoadAASLump(fileHandle_t fp, int offset, int length, int *lastoffset, int size)
{
	char           *buf;

	//
	if(!length)
	{
		//just alloc a dummy
		return (char *)GetClearedHunkMemory(size + 1);
	}							//end if
	//seek to the data
	if(offset != *lastoffset)
	{
		botimport.Print(PRT_WARNING, "AAS file not sequentially read\n");
		if(botimport.FS_Seek(fp, offset, FS_SEEK_SET))
		{
			AAS_Error("can't seek to aas lump\n");
			AAS_DumpAASData();
			botimport.FS_FCloseFile(fp);
			return 0;
		}						//end if
	}							//end if
	//allocate memory
	buf = (char *)GetClearedHunkMemory(length + 1);
	//read the data
	if(length)
	{
		botimport.FS_Read(buf, length, fp);
		*lastoffset += length;
	}							//end if
	return buf;
}								//end of the function AAS_LoadAASLump

//===========================================================================
//
// Parameter:           -
// Returns:             -
// Changes Globals:     -
//===========================================================================
void AAS_DData(unsigned char *data, int size)
{
	int             i;

	for(i = 0; i < size; i++)
	{
		data[i] ^= (unsigned char)i *119;
	}							//end for
}								//end of the function AAS_DData

//===========================================================================
// load an aas file
//
// Parameter:           -
// Returns:             -
// Changes Globals:     -
//===========================================================================
int AAS_LoadAASFile(char *filename)
{
	fileHandle_t    fp;
	aas_header_t    header;
	int             offset, length, lastoffset;

	botimport.Print(PRT_MESSAGE, "trying to load %s\n", filename);
	//dump current loaded aas file
	AAS_DumpAASData();
	//open the file
	botimport.FS_FOpenFile(filename, &fp, FS_READ);
	if(!fp)
	{
		AAS_Error("can't open %s\n", filename);
		return BLERR_CANNOTOPENAASFILE;
	}							//end if
	//read the header
	botimport.FS_Read(&header, sizeof(aas_header_t), fp);
	lastoffset = sizeof(aas_header_t);
	//check header identification
	header.ident = LittleLong(header.ident);
	if(header.ident != AASID)
	{
		AAS_Error("%s is not an AAS file\n", filename);
		botimport.FS_FCloseFile(fp);
		return BLERR_WRONGAASFILEID;
	}							//end if
	//check the version
	header.version = LittleLong(header.version);
	//
	if(header.version != AASVERSION_OLD && header.version != AASVERSION)
	{
		AAS_Error("aas file %s is version %i, not %i\n", filename, header.version, AASVERSION);
		botimport.FS_FCloseFile(fp);
		return BLERR_WRONGAASFILEVERSION;
	}							//end if
	//
	if(header.version == AASVERSION)
	{
		AAS_DData((unsigned char *)&header + 8, sizeof(aas_header_t) - 8);
	}							//end if
	//
	aasworld.bspchecksum = atoi(LibVarGetString("sv_mapChecksum"));
	if(LittleLong(header.bspchecksum) != aasworld.bspchecksum)
	{
		AAS_Error("aas file %s is out of date\n", filename);
		botimport.FS_FCloseFile(fp);
		return BLERR_WRONGAASFILEVERSION;
	}							//end if
	//load the lumps:
	//bounding boxes
	offset = LittleLong(header.lumps[AASLUMP_BBOXES].fileofs);
	length = LittleLong(header.lumps[AASLUMP_BBOXES].filelen);
	aasworld.bboxes = (aas_bbox_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_bbox_t));
	aasworld.numbboxes = length / sizeof(aas_bbox_t);
	if(aasworld.numbboxes && !aasworld.bboxes)
		return BLERR_CANNOTREADAASLUMP;
	//vertexes
	offset = LittleLong(header.lumps[AASLUMP_VERTEXES].fileofs);
	length = LittleLong(header.lumps[AASLUMP_VERTEXES].filelen);
	aasworld.vertexes = (aas_vertex_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_vertex_t));
	aasworld.numvertexes = length / sizeof(aas_vertex_t);
	if(aasworld.numvertexes && !aasworld.vertexes)
		return BLERR_CANNOTREADAASLUMP;
	//planes
	offset = LittleLong(header.lumps[AASLUMP_PLANES].fileofs);
	length = LittleLong(header.lumps[AASLUMP_PLANES].filelen);
	aasworld.planes = (aas_plane_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_plane_t));
	aasworld.numplanes = length / sizeof(aas_plane_t);
	if(aasworld.numplanes && !aasworld.planes)
		return BLERR_CANNOTREADAASLUMP;
	//edges
	offset = LittleLong(header.lumps[AASLUMP_EDGES].fileofs);
	length = LittleLong(header.lumps[AASLUMP_EDGES].filelen);
	aasworld.edges = (aas_edge_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_edge_t));
	aasworld.numedges = length / sizeof(aas_edge_t);
	if(aasworld.numedges && !aasworld.edges)
		return BLERR_CANNOTREADAASLUMP;
	//edgeindex
	offset = LittleLong(header.lumps[AASLUMP_EDGEINDEX].fileofs);
	length = LittleLong(header.lumps[AASLUMP_EDGEINDEX].filelen);
	aasworld.edgeindex = (aas_edgeindex_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_edgeindex_t));
	aasworld.edgeindexsize = length / sizeof(aas_edgeindex_t);
	if(aasworld.edgeindexsize && !aasworld.edgeindex)
		return BLERR_CANNOTREADAASLUMP;
	//faces
	offset = LittleLong(header.lumps[AASLUMP_FACES].fileofs);
	length = LittleLong(header.lumps[AASLUMP_FACES].filelen);
	aasworld.faces = (aas_face_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_face_t));
	aasworld.numfaces = length / sizeof(aas_face_t);
	if(aasworld.numfaces && !aasworld.faces)
		return BLERR_CANNOTREADAASLUMP;
	//faceindex
	offset = LittleLong(header.lumps[AASLUMP_FACEINDEX].fileofs);
	length = LittleLong(header.lumps[AASLUMP_FACEINDEX].filelen);
	aasworld.faceindex = (aas_faceindex_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_faceindex_t));
	aasworld.faceindexsize = length / sizeof(aas_faceindex_t);
	if(aasworld.faceindexsize && !aasworld.faceindex)
		return BLERR_CANNOTREADAASLUMP;
	//convex areas
	offset = LittleLong(header.lumps[AASLUMP_AREAS].fileofs);
	length = LittleLong(header.lumps[AASLUMP_AREAS].filelen);
	aasworld.areas = (aas_area_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_area_t));
	aasworld.numareas = length / sizeof(aas_area_t);
	if(aasworld.numareas && !aasworld.areas)
		return BLERR_CANNOTREADAASLUMP;
	//area settings
	offset = LittleLong(header.lumps[AASLUMP_AREASETTINGS].fileofs);
	length = LittleLong(header.lumps[AASLUMP_AREASETTINGS].filelen);
	aasworld.areasettings = (aas_areasettings_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_areasettings_t));
	aasworld.numareasettings = length / sizeof(aas_areasettings_t);
	if(aasworld.numareasettings && !aasworld.areasettings)
		return BLERR_CANNOTREADAASLUMP;
	//reachability list
	offset = LittleLong(header.lumps[AASLUMP_REACHABILITY].fileofs);
	length = LittleLong(header.lumps[AASLUMP_REACHABILITY].filelen);
	aasworld.reachability = (aas_reachability_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_reachability_t));
	aasworld.reachabilitysize = length / sizeof(aas_reachability_t);
	if(aasworld.reachabilitysize && !aasworld.reachability)
		return BLERR_CANNOTREADAASLUMP;
	//nodes
	offset = LittleLong(header.lumps[AASLUMP_NODES].fileofs);
	length = LittleLong(header.lumps[AASLUMP_NODES].filelen);
	aasworld.nodes = (aas_node_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_node_t));
	aasworld.numnodes = length / sizeof(aas_node_t);
	if(aasworld.numnodes && !aasworld.nodes)
		return BLERR_CANNOTREADAASLUMP;
	//cluster portals
	offset = LittleLong(header.lumps[AASLUMP_PORTALS].fileofs);
	length = LittleLong(header.lumps[AASLUMP_PORTALS].filelen);
	aasworld.portals = (aas_portal_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_portal_t));
	aasworld.numportals = length / sizeof(aas_portal_t);
	if(aasworld.numportals && !aasworld.portals)
		return BLERR_CANNOTREADAASLUMP;
	//cluster portal index
	offset = LittleLong(header.lumps[AASLUMP_PORTALINDEX].fileofs);
	length = LittleLong(header.lumps[AASLUMP_PORTALINDEX].filelen);
	aasworld.portalindex = (aas_portalindex_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_portalindex_t));
	aasworld.portalindexsize = length / sizeof(aas_portalindex_t);
	if(aasworld.portalindexsize && !aasworld.portalindex)
		return BLERR_CANNOTREADAASLUMP;
	//clusters
	offset = LittleLong(header.lumps[AASLUMP_CLUSTERS].fileofs);
	length = LittleLong(header.lumps[AASLUMP_CLUSTERS].filelen);
	aasworld.clusters = (aas_cluster_t *) AAS_LoadAASLump(fp, offset, length, &lastoffset, sizeof(aas_cluster_t));
	aasworld.numclusters = length / sizeof(aas_cluster_t);
	if(aasworld.numclusters && !aasworld.clusters)
		return BLERR_CANNOTREADAASLUMP;
	//swap everything
	AAS_SwapAASData();
	//aas file is loaded
	aasworld.loaded = qtrue;
	//close the file
	botimport.FS_FCloseFile(fp);
	//
#ifdef AASFILEDEBUG
	AAS_FileInfo();
#endif							//AASFILEDEBUG
	//
	return BLERR_NOERROR;
}								//end of the function AAS_LoadAASFile

//===========================================================================
//
// Parameter:               -
// Returns:                 -
// Changes Globals:     -
//===========================================================================
static int      AAS_WriteAASLump_offset;

int AAS_WriteAASLump(fileHandle_t fp, aas_header_t * h, int lumpnum, void *data, int length)
{
	aas_lump_t     *lump;

	lump = &h->lumps[lumpnum];

	lump->fileofs = LittleLong(AAS_WriteAASLump_offset);	//LittleLong(ftell(fp));
	lump->filelen = LittleLong(length);

	if(length > 0)
	{
		botimport.FS_Write(data, length, fp);
	}							//end if

	AAS_WriteAASLump_offset += length;

	return qtrue;
}								//end of the function AAS_WriteAASLump

//===========================================================================
// aas data is useless after writing to file because it is byte swapped
//
// Parameter:               -
// Returns:                 -
// Changes Globals:     -
//===========================================================================
qboolean AAS_WriteAASFile(char *filename)
{
	aas_header_t    header;
	fileHandle_t    fp;

	botimport.Print(PRT_MESSAGE, "writing %s\n", filename);
	//swap the aas data
	AAS_SwapAASData();
	//initialize the file header
	Com_Memset(&header, 0, sizeof(aas_header_t));
	header.ident = LittleLong(AASID);
	header.version = LittleLong(AASVERSION);
	header.bspchecksum = LittleLong(aasworld.bspchecksum);
	//open a new file
	botimport.FS_FOpenFile(filename, &fp, FS_WRITE);
	if(!fp)
	{
		botimport.Print(PRT_ERROR, "error opening %s\n", filename);
		return qfalse;
	}							//end if
	//write the header
	botimport.FS_Write(&header, sizeof(aas_header_t), fp);
	AAS_WriteAASLump_offset = sizeof(aas_header_t);
	//add the data lumps to the file
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_BBOXES, aasworld.bboxes, aasworld.numbboxes * sizeof(aas_bbox_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_VERTEXES, aasworld.vertexes, aasworld.numvertexes * sizeof(aas_vertex_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_PLANES, aasworld.planes, aasworld.numplanes * sizeof(aas_plane_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_EDGES, aasworld.edges, aasworld.numedges * sizeof(aas_edge_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_EDGEINDEX, aasworld.edgeindex, aasworld.edgeindexsize * sizeof(aas_edgeindex_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_FACES, aasworld.faces, aasworld.numfaces * sizeof(aas_face_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_FACEINDEX, aasworld.faceindex, aasworld.faceindexsize * sizeof(aas_faceindex_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_AREAS, aasworld.areas, aasworld.numareas * sizeof(aas_area_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_AREASETTINGS, aasworld.areasettings,
						 aasworld.numareasettings * sizeof(aas_areasettings_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_REACHABILITY, aasworld.reachability,
						 aasworld.reachabilitysize * sizeof(aas_reachability_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_NODES, aasworld.nodes, aasworld.numnodes * sizeof(aas_node_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_PORTALS, aasworld.portals, aasworld.numportals * sizeof(aas_portal_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_PORTALINDEX, aasworld.portalindex,
						 aasworld.portalindexsize * sizeof(aas_portalindex_t)))
		return qfalse;
	if(!AAS_WriteAASLump(fp, &header, AASLUMP_CLUSTERS, aasworld.clusters, aasworld.numclusters * sizeof(aas_cluster_t)))
		return qfalse;
	//rewrite the header with the added lumps
	botimport.FS_Seek(fp, 0, FS_SEEK_SET);
	AAS_DData((unsigned char *)&header + 8, sizeof(aas_header_t) - 8);
	botimport.FS_Write(&header, sizeof(aas_header_t), fp);
	//close the file
	botimport.FS_FCloseFile(fp);
	return qtrue;
}								//end of the function AAS_WriteAASFile




See more files for this project here

Nxabega

Nxabega is a First Person Shooter (FPS) based upon the open sourced Quake 3 engine and game code. The final intention is to provide a rich single player game.

Project homepage: http://sourceforge.net/projects/nxabega
Programming language(s): C,C++
License: other

  aasfile.h
  be_aas_bsp.h
  be_aas_bspq3.c
  be_aas_cluster.c
  be_aas_cluster.h
  be_aas_debug.c
  be_aas_debug.h
  be_aas_def.h
  be_aas_entity.c
  be_aas_entity.h
  be_aas_file.c
  be_aas_file.h
  be_aas_funcs.h
  be_aas_main.c
  be_aas_main.h
  be_aas_move.c
  be_aas_move.h
  be_aas_optimize.c
  be_aas_optimize.h
  be_aas_reach.c
  be_aas_reach.h
  be_aas_route.c
  be_aas_route.h
  be_aas_routealt.c
  be_aas_routealt.h
  be_aas_sample.c
  be_aas_sample.h
  be_ai_char.c
  be_ai_chat.c
  be_ai_gen.c
  be_ai_goal.c
  be_ai_move.c
  be_ai_weap.c
  be_ai_weight.c
  be_ai_weight.h
  be_ea.c
  be_interface.c
  be_interface.h
  botlib.vcproj
  l_crc.c
  l_crc.h
  l_libvar.c
  l_libvar.h
  l_log.c
  l_log.h
  l_memory.c
  l_memory.h
  l_precomp.c
  l_precomp.h
  l_script.c
  l_script.h
  l_struct.c
  l_struct.h
  l_utils.h
  lcc.mak
  linux-i386.mak