Show peep.h syntax highlighted
/***************************************************************************
peep.h - description
-------------------
begin : Sat Nov 9 2002
copyright : (C) 2002 by Brendon Higgins
email : freepop-devel@lists.sourceforge.net
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef PEEP_H_INCLUDED
#define PEEP_H_INCLUDED
/**
* A peep, a follower.
*/
namespace Peep {
/**
* Net messages.
*/
namespace Message {
/**
* The peep has changed direction.
* This message has the current pos and the new direction.
*/
extern const int DIRECTION;
/**
* Update the peep state.
* This message has an int for status, then status specific data.
*/
extern const int STATE;
/**
* Update strength.
*/
extern const int STRENGTH;
}
/**
* The state of a peep.
*/
namespace State {
/**
* The peep is walking normally. 2 WorldPos follow, pos and dir.
*/
extern const int WALKING;
/**
* The peep is on Fire!
*/
extern const int BURNING;
/**
* The peep is drowning! WorldPos follows.
*/
extern const int DROWNING;
}
/**
* Reasons for destruction.
*/
namespace Destroy {
/**
* The peep has died of exhaustion while walking.
*/
extern const int EXHAUSTED;
/**
* The peep burned to death.
*/
extern const int BARBECUED;
/**
* The peep drowned in a swamp.
*/
extern const int SWAMPED;
/**
* The peep drowned in the sea.
*/
extern const int DROWNED;
/**
* The peep built a town and settled there.
*/
extern const int SETTLED;
}
}
#endif /* ndef PEEP_H_INCLUDED */
See more files for this project here