Code Search for Developers
 
 
  

mappos.h from FreePop at Krugle


Show mappos.h syntax highlighted

/***************************************************************************
                          mappos.h  -  description
                             -------------------
    begin                : Tue Nov 26 2002
    copyright            : (C) 2002 by Brendon Higgins
    email                : freepop-devel@lists.sourceforge.net
 ***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/

#ifndef MAPPOS_H_INCLUDED
#define MAPPOS_H_INCLUDED

#include <ClanLib/network.h>
#include <boost/operators.hpp>

class Rotation;

/**
 * Coords of a tile on the map.
 * Describes where on the map a tile is located. Does
 * not care about a particular place on the tile.
 * \see MapTilePos, WorldPos
 */
class MapPos: public
    boost::equality_comparable<MapPos,
    boost::additive<MapPos
    > > {
private:
    /**
     * Coordinates.
     */
    int x, y;

public:
    /**
     * Default constructor (0, 0).
     */
    MapPos();

    /**
     * Constructor.
     */
    MapPos(int px, int py);

    /**
     * Copy constructor.
     */
    MapPos(const MapPos& p);

    /**
     * Check equality.
     */
    bool operator==(const MapPos& p) const;

    /**
     * In place addition.
     */
    MapPos& operator+=(const MapPos& p);

    /**
     * In place subtraction.
     */
    MapPos& operator-=(const MapPos& p);

    /**
     * Return the x component of the coordinates.
     */
    int getX() const;

    /**
     * Return the y component of the coordinates.
     */
    int getY() const;
    
    /**
     * Set the pos.
     */
    void set(int px, int py);

    /**
     * Spins the pos by r.
     * \param r Number of 90 degree rotations to perform.
     * \param width Width of the map.
     * \param height Height of the map.
     */
    void rotate(const Rotation& r, int width, int height);

    /**
     * Inject this pos into \p os.
     */
    void inject(CL_OutputSource& os) const;
    
    /**
     * Create a pos from data in \p is.
     */
    static MapPos extract(CL_InputSource& is);
};

#endif /* ndef MAPPOS_H_INCLUDED */




See more files for this project here

FreePop

FreePop is a multi-platform tile-based game based on the great old game Populous 2 by Bullfrog Productions Ltd., but much improved.

Project homepage: http://sourceforge.net/projects/freepop
Programming language(s): C++
License: other

  client/
    Makefile.am
    client.cpp
    client.h
    clientmisc.cpp
    clientmisc.h
    clientstate.cpp
    clientstate.h
    connectstate.cpp
    connectstate.h
    cropsclient.cpp
    cropsclient.h
    entityclient.cpp
    entityclient.h
    entityclientfactory.cpp
    entityclientfactory.h
    firecolumnclient.cpp
    firecolumnclient.h
    gamestate.cpp
    gamestate.h
    loadstate.cpp
    loadstate.h
    mapclient.cpp
    mapclient.h
    maptileclient.cpp
    maptileclient.h
    messagebox.cpp
    messagebox.h
    oversprite.cpp
    oversprite.h
    paintable.cpp
    paintable.h
    pausefader.cpp
    pausefader.h
    peepclient.cpp
    peepclient.h
    peepmagnetclient.cpp
    peepmagnetclient.h
    playerclient.cpp
    playerclient.h
    playeroptionsdialog.cpp
    playeroptionsdialog.h
    rockclient.cpp
    rockclient.h
    swampclient.cpp
    swampclient.h
    townclient.cpp
    townclient.h
    treeclient.cpp
    treeclient.h
    worldclient.cpp
    worldclient.h
  server/
    Makefile.am
    contagion.cpp
    contagion.h
  Makefile.am
  common.cpp
  common.h
  corner.cpp
  corner.h
  crops.cpp
  crops.h
  entity.cpp
  entity.h
  entityfactory.cpp
  entityfactory.h
  firecolumn.cpp
  firecolumn.h
  gridmap.h
  identity.cpp
  identity.h
  map.cpp
  map.h
  mappos.cpp
  mappos.h
  maptile.cpp
  maptile.h
  maptilepos.cpp
  maptilepos.h
  misc.h
  peep.cpp
  peep.h
  peepmagnet.cpp
  peepmagnet.h
  player.cpp
  player.h
  rock.cpp
  rock.h
  rotation.cpp
  rotation.h
  rules.cpp
  rules.h
  slope.cpp
  slope.h
  swamp.cpp
  swamp.h
  tempo.cpp
  tempo.h
  town.cpp
  town.h
  tree.cpp
  tree.h
  worldpos.cpp
  worldpos.h